And yet, I bet that was always the way it was intended to be read![]()
A thrown weapon user would be significantly penalized if he needed to buy multiple thrown weapons in order to use such an attack.
That's bad for the game.
A weapon that can be used at range is just flat out better than one that can't.
Sure... so that might explain a comparison between a bow and a sword. Now compare a thrown weapon and a bow... why use a shuriken if it's worse in every way, damage, range, and doesn't return?
Ah, you're trying to argue realism as a reason to unbalance the rules in a fantasy game. Umm, if that floats your boat, keep at it.
Exactly. It's partly to balance a thrown weapon build and allow this kind of power to be effectively used on an equal footing for both.I follow the spirit of it (i.e. thrown magic weapons can be used for blinding barrage as effectively as magic crossbows)
The dnd realist... can suspend disbelief as to flying monsters, walking undead, instantly removing grievous wounds, invisibility, teleportation,Fundamentally:
A thrown weapon user would be significantly penalized if he needed to buy multiple thrown weapons in order to use such an attack.
That's bad for the game.
So why would you want to interpret the rules to mean that in the first place?
Actually, bows are better. They do more damage and have a greater range. We won't talk too much about the relative rate of fire of a shuriken wielding ninja vs an archer or how that's been modified to preserve play balance and simplify the game.I'd always use a bow with returning arrows over a shuriken that doesn't return.
Actually, going by history, bow beats shuriken about a zillion to one, and theirs didn't return. Maybe because... bows are better?
Whats next, a complaint that spoons aren't shown equal representation on the battlefield, so they should be given magical powers to make them on par with polearms?