You are assuming that blindsight is a single thing.
A shark, a bat, and a grell use different senses as their blindsight.
Smell, echolocation and sensitivity to electrical fields have different subtle advantages and drawbacks - blocking one does not necessarily block the others. They would all need their own separate rules, leading to immense rules bloat - or good judgement.
I find that much more realistic.
Blindsight is a single thing. Nothing in the description of the individual creatures changes what Blindsight is or does.
That is not to say you as a DM can't add your own rules if you feel you understand how the Blindsight works from a comparative creature standpoint, but the ability itself offers no further explanation as to how it functions than the base rule. That is to say by the rules it is "a single thing."