D&D 5E Block, Dodge, and Armor as DR

Steampunkette

Rules Tinkerer and Freelance Writer
Supporter
Worth noting, @RangerWickett and @Stalker0: Level Up/A5e allows you to negate crits by sacrificing your shield.

So denting your armor to negate a regular hit would work well. Maybe use the armor's Bonus as how many hits it can negate before it is ruined, and let people repair armor during Long Rests and/or Downtime, paying a set amount to repair each point of Bonus, then have Shields sacrificeable to negate Critical Hits.

It would certainly make heavy armor -very- valuable as you can negate a lot of hits with it.

No roll, mind you. Just a straight up "I'd like to negate this hit" declared when something gets past your Block, Dodge, or Parry.
 

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