Lanefan
Victoria Rules
Sorry, but no.I was actually going to mention that.
I would really like to see the Vitality Point/Wound Point system used. Renamed, of course, with Vitality Points = Hit Points.
"Hit points" should remain the term for the total.
But I completely agree (and have been on about this for some time now) that a two-tiered hit point system is in order. 'Round here, we call 'em Body Points and Fatigue Points, and your hit point total is the sum of BP+FP.
I wouldn't at all mind seeing the trem Vitality replaced with Fatigue, as it opens up more possibiltiies - if you miss a night's sleep, for example, you're down some FP because you're - wait for it - fatigued.
The only real complication is all cure spells and effects should work differently when curing BP as opposed to FP, so the write-up for each one will perforce be a bit longer.
That's a bit harsh, isn't it?GX.Sigma said:So you're saying you'd like the core D&DN rules to be built around something that was never core in any version of D&D.
Maybe D&D Next isn't the game for you.
Besides, if 5e doesn't have some actual innovation to it then there's not much point. But we can argue all day over what those innovations should be.
Lan-"we'll know they got it right if the first scene in the first adventure features a Flumph riding a donkeyhorse"-efan