BLUE ROSE Returns, Championing Diversity & Inclusiveness

Back in 2005, Green Ronin published a roleplaying game called Blue Rose. It was designed by Jeremy Crawford (yep, him who works at WotC on D&D 5E), Steve "Mutants & Masterminds" Kenson (that's his actual middle name), Dawn Elliot, and John Snead, and was billed as a "romantic fantasy" game, of the genre for whom Tamora Pierce, Mercedes Lackey, and Jacqueline Carey are known. It used the True20 System, which was a slimmed-down, modified version of the d20 System, and won multiple ENnies. And now it's back!

This time round, the game will be using the Adventure Game Engine, which powers the Dragon Age RPG, and will be funded via a Kickstarter launching in April. One of Green Ronin's reasons for bringing it back is that the game tackled a number of diversity and inclusiveness related issues, and those issues are very much the subject of intense - and often unpleasant - debate and conflict today.

You can click on the cover image below for the full announcement from Green Ronin's Chris Pramas.

BlueRoseCover.jpg

What's Romantic Fantasy? It's "a subgenre of fantasy fiction, describing a fantasy story using many of the elements and conventions of the romance genre". According to Wikipedia, the genre's focus is on social, political, and romantic relationships.
 

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TreChriron

Explorer
I liked the original game. True20 was refreshing take on the d20 mechanics. I'm not as familiar with AGE system, but I think I need to pick up some Dragon Age when the hardcover comes out. :)

Anyone played AGE? Thoughts?
 

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Ace

Adventurer
SNIP

Other companies and players and games need to have a negative light shone on them if they are indulging in negative stereotypes, bigotry, or discrimination. SNIP

"

That's not your or anyone else's call really, People need simple neutral, apolitical facts in areas are interested in, not an assumed leftism is correct slant The assumptions you are going by are called entryim and wholly unnecessary and in fact bad for the hobby

If a player is uncomfortable with the content of Blue Rose, they don't have to play it. However, demeaning it and those who do want to play it and arguing against its existence is a step beyond that. Its a step that says, "Not only am I uncomfortable playing characters with a significantly different world view, I'm uncomfortable with acknowledging that those world views exist in my space."

So? Its their space and no one has a right to be included in private space nor does anyone have an obligation to like, respect or even tolerate anyone else in that private space.

In fact everyone will find it copacetic to stay out of each others ways. Anti Trans or Gay or even Racist gamers don't need reeducation, they need to be left alone to their own space and if that space has no room for interesting differences, its on them. They aren't hurting you by excluding you and as i said, you don't have a right to inclusion. If they prefer MYFAROG to Blue Rose, so be it.

On those grounds I'd like to prevent a TTRPG version of the underlying cause of the Gamergate BS, For the love of dice, do not try to hijack other peoples resources for your political agenda when a lot of people in the tangential hobby don't share it or just don't care.Instead make the games you want and offer them to the market and knowing gamers you'll sell plenty. Blue Rose sold very well because it was great end of story, take advantage of the low cost of entry to make make great games and they'll sell.

The only way for a free country or an open hobby to work is when you run into unpleasant opinions re: gender identity ex roles, violence, sexual preference, race and all that the solution is to address the points with facts if you feel like it in any case accept that a lot of people have opinions you aren't going to like, won't change their mind and there is nothing you can or should do about it,. You don't need to police public discourse in gaming like some Stalinist putsch just say it like it as and let the smart people figure it out. I have a lot of confidence in gamers to make good calls and you should too. This is also why I have a serious issue with the guys at Evil Hat pushing the satirical Gamergate card game off DTRPG, its shows they don't respect me to make my own choices, have no confidence in me or my fellows and are willing to use economic muscle to make it harder for me to make those choices. This is the kind of conduct that is a direct insult and one that leads to a closed off hobby instead of an open one. Green Ronin has to their credit never done that.

That said if someone wants to buck the trends and chooses to make something that stands out like Blue Rose , Lou Porter or the others do, defend it, let your friends know as GR did and let the market figure it out. As I said earlier, I am quite far right yet I own a complete collection of Blue Rose, That's what quality does. Its sells games which benefits everyone.
.
 

KirayaTiDrekan

Adventurer
Not sure I'm understanding your point, here. You say not to squash opinions, but...what, exactly? Chris Pramas isn't allowed to make a statement because he owns a game company? I'm not allowed to agree with and support that statement? Evil Hat isn't allowed to make a statement by putting out a satirical product? Help me out here, what's your point?

Edit: Also, thanks for pointing out another game company that's deserving of more of my money. I had been planning on checking out Fate. Now its higher on my list of things to do. :)
 

redrick

First Post
That's the thing about inclusivity, though. The straight, white, cisgender, male gamer doesn't ever worry about being included, about being represented. He knows that the game defaults to him and takes it for granted. Seeing a game make an effort, indeed make it a point, to include folks other than that "default" means we get to feel acknowledged.

For people who are used to being invisible at best, hated at worst, having a game say, "Hey, you exist and are valued," is so incredibly important that its hard to express. It is, therefore, likewise important, that Green Ronin and other companies be vocal about taking that stand.

Being inclusive and being vocal about it is not, in any way, pushing anyone down. It is saying, "Hey, we want everyone to have an equal space at the game table."

This is a great explanation of the value of active inclusivity. Well said.
 

Ace

Adventurer
Not sure I'm understanding your point, here. You say not to squash opinions, but...what, exactly? Chris Pramas isn't allowed to make a statement because he owns a game company? I'm not allowed to agree with and support that statement? Evil Hat isn't allowed to make a statement by putting out a satirical product? Help me out here, what's your point?

Edit: Also, thanks for pointing out another game company that's deserving of more of my money. I had been planning on checking out Fate. Now its higher on my list of things to do. :)

Evil Hat actually used its presence in the gaming industry to censor a product. Warning here this is the Kotaku subreddit .

I have a big problem with censorship and bullying and Evil Hat in this case acted in that fashion. No humor, no tolerance of divergent opinions is nothing to be proud of

Now Evil Hat, they do make good games and I don't feel bad about sending them a little accidental business. In fact I've played FATE more than a little before . It was fun and free and legal to download. You'll like it. I know I did. had they not acted as they did, I'd be pushing Dresden files for the group

The thing is I do no business with bullies or censors or narrow minded people . The principle of market choice and free speech is more important than they Evil Hat and bigger than all of us. Its the hobby's prime directive and should not be violated.

As such I cannot in good conscience play or run anything Evil Hat makes . However I won't fault you for doing it and as its your space feel free to play and enjoy their games many of which are high quality and this won't effect someone who wants to game with me which is I think the difference here. You can play anything in your space and I won't care so long as it doesn't spill over, The personal must not be political , there is too much of that already. There are too few of us to support infighting and we geeks need to hang together or our hobby will suffer.

As for what Pramas did, I have no issue at all. The only reason they aren't selling me any Blue Rose this time out is I already have it all and don't want any AGE games. Come back with new True 20 or Original System stuff and l OTOH and I'll be there,

Also your statement here
However, demeaning it and those who do want to play it and arguing against its existence is a step beyond that. Its a step that says, "Not only am I uncomfortable playing characters with a significantly different world view, I'm uncomfortable with acknowledging that those world views exist in my space."

Its not about you, really its not. Instead this looks like classic Entryism and even though I am sympathetic to your feelings on that matter, I simply have to not care, Go play with some other group if you aren't happy and leave the groups who dislike you to their own affairs. I hope that's clear .

After all that understand you and I have more in common gaming wise than you think I personally enjoy interesting and inclusive games and a diverse gaming hobby is generally a good thing but keeping that means everyone minds their own business and allows people without rancor or interference to find the games they want . Inclusiveness means intolerant or narrow voices also have value and this hobby benefits from Carcosa, Blue Rose and MYFAROG alike. Anything that appears to lay the ground work for a threat to that like entryism needs to be quashed.
 

I wasn't aware of Blue Rose and this phrase of the 1st post caught my attention:

"the game tackled a number of diversity and inclusiveness related issues, and those issues are very much the subject of intense - and often unpleasant - debate and conflict today."

From the other answers I see that there are transgender characters and that the diversity and inclusiveness refers to sexual orientation. Which are the other diversity and inclusiveness related issues it deals with?

It sounds very appealing that, for the appropriate campaigns, there can be more robust rules for social interaction.
 


remial

First Post
Evil Hat actually used its presence in the gaming industry to censor a product. Warning here this is the Kotaku subreddit .

yeah, I went to the developer's web site and bought a copy of his game specifically because Evil Hat didn't want it sold.

Fred Hicks has also attacked Zak S. and Mandy Morbid of "I hit it with my Axe" and "D&D with porn stars" because they don't conform to his idea of what a feminist (or trans friendly) gamer should be.

I believe one of his lines was something along the lines of "Zak S. is one of those people I think should self-abort."
 

Morrus

Well, that was fun
Staff member
We're not bringing those particular conflicts to EN World. If you want to discuss them, please find a different venue to do so. Thanks.
 

fjw70

Adventurer
I wasn't aware of Blue Rose and this phrase of the 1st post caught my attention:

"the game tackled a number of diversity and inclusiveness related issues, and those issues are very much the subject of intense - and often unpleasant - debate and conflict today."

From the other answers I see that there are transgender characters and that the diversity and inclusiveness refers to sexual orientation. Which are the other diversity and inclusiveness related issues it deals with?

It sounds very appealing that, for the appropriate campaigns, there can be more robust rules for social interaction.

Are the diversity and inclusiveness tackled through the rules or just as setting fluff?
 

Stacie GmrGrl

Adventurer
While I personally would have preferred them go outside their own house systems for this one and decided to use something more like Cortex Plus Drama as that system is one entirely built around the ideas of relationships being central go your characters and determines a lot about what drives your characters... I am glad this is getting a new edition. :)

I am honestly surprised by a lot of the anti-Blue Rose comments that have been stated on this thread though. Its a game that focuses on a different genre of fantasy than most fantasy games, a sub-genre that I think most people might not even have heard much about and definitely lacking in the roleplaying space still.

I'm excited for it.
 

Wolvercote

First Post
As someone who doesn't care about feeling self-righteous, I will go out on a limb here and say, I'll probably never see this played. It will vanish in the sea of all the other RPGs that don't get played.
 

Umbran

Mod Squad
Staff member
As someone who doesn't care about feeling self-righteous, I will go out on a limb here and say, I'll probably never see this played.

Yes, but then, it is important to realize that each of us, individually, probably don't see most of the games that are published in play. There are a *lot* of systems out there, after all.

The important thing is that the system exists for those who would like the sort of game it is designed to produce.
 

Stacie GmrGrl

Adventurer
As someone who doesn't care about feeling self-righteous, I will go out on a limb here and say, I'll probably never see this played. It will vanish in the sea of all the other RPGs that don't get played.

I still find it amazing... and I know I shouldn't find it amazing... that in this hobby of a gaming medium where we have the ability and potential capacity to use our imaginations to create and play in all kinds of different kinds of worlds, be them fantasy, sci-fi, post apocalyptic, etc, etc... that there is still this very narrow minded attitude towards a sub-genre of fantasy that is different than the norm that this kind of negative attitude towards it still persists.

It's really a shame.
 

Jürgen Hubert

First Post
That's not your or anyone else's call really, People need simple neutral, apolitical facts in areas are interested in, not an assumed leftism is correct slant The assumptions you are going by are called entryim and wholly unnecessary and in fact bad for the hobby

That assumes that "apolitical" is something that is actually common in RPGs. Most RPG settings have underlying political influences and assumptions. Not being aware of these assumptions does not mean they not exist.
 

Mikaze

First Post
I'm excited about it. After years upon years of fantasy and gaming being drowned in cynicism and grimdark, it'll honestly be a relief to get some hopeful idealism in the place. I've really missed romantic fantasy, and if this helps give that genre a much needed boost I'm more than 100% behind it.


Truth be told, my first PCs would have been more at home in Blue Rose than constantly banging their heads against the ugly expectations my early D&D experiences were saddled with. I say bring it on.


And quite frankly, with all the reactionary Gamergate-ish crap flying around the gaming communities these days, it'll also be nice to have a shining counterpoint to it.


(and keep the Vata! I want to make my "drow" fey knight unicorn-rider in a game where he'll work!)
 
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KirayaTiDrekan

Adventurer
My apologies for getting a little riled up last night.

I do want to say this (with apologies to the mods if it crosses a line).

People are not a political issue or an agenda. There is more to expression and publishing than the almighty dollar. Sometimes a company wants to make a statement, regardless of the financial fallout.

And sometimes abuse needs to be called out for what it is. That's not censorship, its human decency.

Freedom of speech gives you the right to say whatever you like; it doesn't give you the right to an audience; it doesn't give you the right to a venue other than some random street corner.
 

P 121. Inspiration. Basically, if your GM thinks you roleplayed your character well you get an Inspiration. You can use that Inspiration to reward other players' roleplaying, or you use it yourself by gaining advantage to any d20 roll .

If I do say so myself, this single mechanic handles "social, poltical, and romantic relationships" just fine as it encourages role-play.

This! My wife's half orc barbarian has the flaw hopeless romantic. It has feuled a lot of our social, poltical and romantic relationships, and inspiration has been the driver.

Alot of this should be narrative game play. Crunchy rules should be used to define things that have clearer delineated event(hit/and or miss, etc) It's ok to have rules to guide you through how npcs will interact, but if we hard code social activites we end up with the worst end of skill challenges(a good idea, that often played out as a roll and see if i win social engagement).

This stuff should be handled loosely at best. It's what makes the game an RPG, not a boardgame with a Romance/Social Phase...
 

TaiChara

Explorer
There seems to be some confusion over what "romantic fantasy" means. The genre doesn't have the laser-like focus on specifically romantic-as-in-non-platonic-relationships being assumed -- the definition is somewhat different:

http://en.wikipedia.org/wiki/Romantic_fantasy

So while, yes, there's a certain element of romance-romance at times, that's not the be all and end all of what is meant by the "romantic fantasy" genre. No, I don't think it's a particularly accurate label at times either ;3
 

Blue

Ravenous Bugblatter Beast of Traal
I'm not taking a swap at 5e - I started with that I greatly enjoy it. I'm just saying that RPGs with other mechanical focus can also find a niche.

Let me go the the extreme for a moment. Let's say someone enjoys a wide variety of different RPGs. The type of campaign that the GM and players want to run will have combat say once every 6-8 sessions. Is 5e your first choice for a system, or perhaps a system that gives more mechanical focus to the non-combat parts of play, such as FATE with it's aspects?

5e is a great system, and it fits well for the type of game I normally run. But I can say that other games with a different focus can handle their particular niche well without putting 5e down.
 

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