I've run over 200 sessions of 3E/3.5E in the past three and a bit years, and I've had over 50 PC deaths. About half of them were able to be raised. There have been two TPKs.
I do fudge things to allow PCs to survive if the game would benefit from it. Especially when I'm in the middle of a big module and a TPK would wreck my chances of finishing the game. Once we approach the end, though, all bets are off.
It's a balance between keeping the interest in the game because of the threat of death, and the threat of losing players because their PCs never surprise!
Cheers!
I do fudge things to allow PCs to survive if the game would benefit from it. Especially when I'm in the middle of a big module and a TPK would wreck my chances of finishing the game. Once we approach the end, though, all bets are off.
It's a balance between keeping the interest in the game because of the threat of death, and the threat of losing players because their PCs never surprise!
Cheers!