My comment on the matter is: no big deal.
The fact of the matter is that the so-called 'soccer mums' aren't going to tear down the walls of WotC with their bare hands, lynch Monte and insert a constitutional amendment making playing DnD a hanging offence.
Why not?
1. Most will never have heard of it. Indeed, the overwhelmingly majority won't have heard of it. Most people don't really know what Dungeons & Dragons is. If you were to take a poll of one hundred randomly selected people, I guarantee that nearly none will have even heard of the Book of Vile Darkness. To those that proclaim that a media furore will alert their attention, I disagree again. Ask them about Jack Chick, Dark Dungeons or any of the cases involved so-called 'DnD related' suicides/homicides: most will not have a clue.
2. The media is more liberal these days than the 1980s. Without being able to make more than general allusions, we bear in mind that most of the 'soccer mums' were brought up in the 1960s/1970s, after the liberalising effects that they had; hence, they are far more open-minded and liberal than the 'soccer mums' of the 1980s who were brought up pre-1960 or so.
3. Bigger fish to fry. Nowadays, (unlike the 1980s), there are graphically violent computer games, rising violence and sex on television and in the cinema. The Graduate even has full nudity on stage. If the media is to go berserk, it is unlikely that it would do so over a minor fringe product like BoVD. As to Nathanael's 'graphic nudity', why would this cause an outcry when you can buy porn from your local newsagent? And why has Vampire not caused the hypothesised outrage: surely this would be as 'evil' as anything in BoVD.
4. Hasbro's business sense. Hasbro is a strong brand with a good deal of goodwill. They are NOT going to compromise their younger audiences (Pokemon et al.) by releasing a product which will contaminate their name and undermine the goodwill factor: especially considering that their youth market (e.g. Pokemon) easily outsells DnD. It just wouldn't make sense.
5. Public Perception of Gamers. Of those that vaguely know what DnD is, the perception has shifted. In the 1980s, gamers were a smaller group than today, and were generally associated with being slightly sinister and affiliated with the Goth movement. Today, we are in there with any other type of geeks (Trekkies etc.)
Sorry Nathanael, but BoVD just isn't going to cause the DnD world to collapse around us.