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Bother Around Beregost - Not really setting out to recruit right now but...

Wilphe

Explorer
Hello all, I have got the OOC thread from cache but the IC thread appears to be gone.

I'm happy to post a summary of the action so far and carry on.

Please check in

Thanks

edit:
If anyone does want in, please drop a note on this thread

Ta
 
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Daronas

First Post
I think my account got hosed in the crash. I had to register all over again. But hey, I'm back and ready to continue. I should still have my character saved as a .txt. I'll find it and make the changes I had to make previously. I should have it ready tomorrow.
 


Daronas

First Post
BTW, I have our DM's last post if we want to continue from there. Sound OK?

"But do these gnolls actually attack travelers? How many are they?"

"Well, they're gnolls, it's what they do isn't it? I mean I've never heard of
them attacking anyone going to Candlekeep, but that's just because they leave no
survivors. They certainly attack people going to High Hedge, so I heard anyway.
I've never been there, I never want to try."


At least that is the last post I have. I don't know what happened right before the crash.
 
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Land Outcast

Explorer
we have found a recent database backup made on May 8th. It is not clear yet whether this database is usable or if it has been corrupted. If it is usable, it will be uploaded in place of the Dec 29th database. Please be aware, therefore, that if this happens, anything posted or done in the last day or so will be lost, but we'll have the last six months' of content back again. It is too early to tell yet - it might not happen at all. We'll keep you posted.]

so, I vote we should wait
 


industrygothica

Adventurer
Bah.. I've never been accused of having great patience, but I suppose I'll run with the majority on this one. Of course, it's not like I have a choice. But I'll be ready as soon as the boss says go, whenever that may be...

IG
 


Wilphe

Explorer
Okay, if people could repost their characters, that would be appreciated.


We would appear to be waiting on Rechan and eighteez.


9000 XP (4th level with some change, 1000XP away from 5th)*7000 gp in equipmentStats:28 point buyorIf you'd prefer rolled stats ask me, and I will go generate a set for you at Invisible Castle.Favoured Classes will not apply.Instead, Humans and Half-Elves will get a bonus feat at 1st level.

Hit Points:You can either take fixed:d12 = 6d10 = 5d8 = 4d6 = 3d4 = 2Or you can ask me and I'll roll them for you.
 

Wilphe

Explorer
Waiting on Rechan and Eigtheez then

For reference:

Start with:9000 XP (4th level with some change, 1000XP away from 5th)*7000 gp in equipmentStats:28 point buyorIf you'd prefer rolled stats ask me, and I will go generate a set for you at Invisible Castle.Favoured Classes will not apply.Instead, Humans and Half-Elves will get a bonus feat at 1st level.

Hit Points:You can either take fixed:d12 = 6d10 = 5d8 = 4d6 = 3d4 = 2Or you can ask me and I'll roll them for you.


Stat and hit-point rolls were done through Invisible castle, so should be retreivable
 

industrygothica

Adventurer
[sblock="Korik, Half-orc Ranger"]
Code:
Korik, half-orc ranger 4
CN male humanoid
[b]Init[/b] +1; Senses darkvision, Spot +7, Listen +7
[b]Languages[/b] Common, Orc, Chondathan
-----------------------------------------------------------------------
[b]AC[/b] 16, touch 11, flat-footed 15 [+4 Armor, +1 Bracers]
[b]hp[/b] 35 [4d8+8]
[b]Fort[/b] +6 [4 base, 2 Con], [b]Ref[/b] +5 [4 base, 1 Dex], [b]Will[/b] +1 [1 base]
-----------------------------------------------------------------------
[b]Spd[/b] 30ft.
[b]Melee[/b] +1 warhammer +8 [1d8+4]; m/w sickle +8 [1d6+3]
[b]ranged[/b]
[b]Base Attack[/b] +4; [b]Grapple[/b] +7
[b]Attack Option[/b] Two Weapon Fighting +1 warhammer +6 (1d8+4), 
m/w sickle +6 (1d6+1)
-----------------------------------------------------------------------
[b]Abilities[/b]
[b]Str[/b] 17 [14 +2 racial, +1 lvl4]
[b]Dex[/b] 13
[b]Con[/b] 16
[b]Int[/b] 8 [10 -2 racial]
[b]Wis[/b] 11
[b]Cha[/b] 8 [10 -2 racial]

[b]Feats[/b] Run, Skill Focus (Survival), Track [free], Two Weapon Fighting [free]
[b]Skills[/b] Knowledge (Nature) +6 [7 ranks, -1 Int], Listen +7 [7 ranks, 0 Wis], 
Move Silently +8 [7 ranks, +1 Dex], Spot +7 [7 ranks, 0 Wis], 
Survival +10 [7 ranks, 0 Wis, +3 Skill Focus]
-----------------------------------------------------------------------
[b]Possessions[/b] +1 warhammer, masterwork slickle, +1 studdel leather, dagger (2),
everburning torch, bedroll, silk rope, waterskin, flint & steel, 
Heward's Handy Haversack, bracers of armor +1, acid (2 flasks), antitoxin 
(1 vial), trail rations (3 days)

[b]Currency[/b] 108gp, 4sp
[/sblock]
 
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Land Outcast

Explorer
I'll be quite a bit busy studying the next 5 days, so probably I won't have the time to post and rebuild the character until that time has gone by.

(I'll go for the rolls made in Invisible Castle, if possible)
-------

Son of an adventurer that hired himself as a caravan guard and settled himself on Scornubel, where he found wife and a good home. His time was spent in Helm’s temple, where he’d pray for his father’s safety. His father was put to death because of assumed association in an assault to the caravan. Furious for this, he joined Helm’s clergy, to protect the caravans by himself, and so that that, whatever was the truth on the matter, never happens again.

Weasten heartlands:
*Helm: Protection, Strength

Neraw, Second Lieutenant of The Vigilant
Male Chondatan Cleric 4 of Helm
LN Medium humanoid

Init: -1; Senses Listen +3 [+3 Wis], Spot +3 [+3 Wis]
Aura: Moderate aura of Law
Languages: Chondatan[r], Common, Tethyrian[r], x
------------------------------------------------------------------------
AC 21, touch 9, flat-footed 9 [-1 Dex, +9 Armor, +3 Shield]
HD: 4d8 (hp 30)
Immune: Shaken
Resist:
Fort +5 [+0 Con, +4 Clr, +1 Cloak]
Ref +1 [-1 Dex, +1 Clr, +1 Cloak]
Will +10 [+3 Wis, +4 Clr, +2 Bullheaded, +1 Cloak]
----------------------------------------------------------------------------------------
Speed: 20 ft. (4 squares) [Speed reduced because of heavy armor]
Melee: Bastard Sword +8 (1d10+4/19-20) or
Ranged: Javelin +3 (1d6+4)
Space: 5 ft. Reach: 5 ft.
Base Atk +3; Grp +7 [+3 Bab, +4 Str]
Special Actions:
Divine Vigor, Protective ward,
Spontaneous Casting (healing), Strength domain granted power,
Turn Undead 4/day [3+1 Cha] 1d20+3 [+2 knowledge (religion), +1Cha],
Cleric Spells Prepared* (CL 4th):
0-
1st-
2nd-
*[d] indicates a domain spell
----------------------------------------------------------------------------------------
Abilities: Str 18, Dex 9, Con 11, Int 10, Wis 16, Cha 13
Feats: Bullheaded(PGtF), Combat Casting, Divine Vigor(CoD),
Exotic Weapon Proficiency (bastard sword)
Skills:
Concentration +7
Diplomacy +8
Knowledge (religion) +7
Possessions: 2 javelins, 193gp, Bastard Sword +1 (With an eye carved on the pommel), Hvy. Steel Shield +1, Fullplate +1 (Holy symbol is the right gauntlet, identical to Helm's symbol), Cloak of Resistance +1 (With a right hand gauntlet on it)
 
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Wilphe

Explorer
Invisible Castle numbers:

http://invisiblecastle.com/find.py?u=galileo

http://invisiblecastle.com/find.py?u=Land+Outcast

http://invisiblecastle.com/find.py?u=eighteez

Don't think anyone else asked me to roll dice for them

In any case, I have rembered that I ran most everyone's sheets through Redblade to check some things, they aren't necessarily what you finalised, but I do have them

However, I can't upload them as HTML and I don't have email for:
Galileo
Rechan
eighteez

Daronas and Land Outcast should have mail by now saying "please reply to my mail so I can send you some attachments"

Industrygothica has Korik up again anyway



I think all that should be missing from them is regional feats, languages and maybe some equipment. I wouldn't swear to it though

Also note that the bonus feat I was giving out under Houserules is not included on those sheets
 


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