Space_Roadie
Villager
Grab your plasma pistol, load up on sticky bombs, and click on your heat shield in
the weird space western roleplaying game about building a legacy in the frontier
of the galaxy. Take your crew wherever you want to go in a world where freedom
is as close as your starship’s airlock door and show them you're Bound to None.
• Eight species and mutants let you play the character you want.
• Frontier travel, be an outlaw in one place and a hero in the next.
• Ship operation rounds work the same as on foot or in a vehicle.
• Tactical, fast combat with hit locations, special attacks, and phases.
• Your skills improve as you use them, no levels or classes.
• Built to scale from street level thugs to planetary overlords.
• Percentile core mechanic means transparent odds and quick rulings.
• Asymmetrical stats mean you don't spend forever rolling up mooks.
• Classic d100 system with flexible and open-ended structure.
• Futuristic equipment, chemicals, weapons, armor and psionics.
• Stats for shuttles, submarines, jet packs, starships, tanks, and more.
• Psionics excel at creative use written for flexible effects.
• Contains an introductory scenario full of mystery and adventure.
• Bestiary defines and gives stats for alien creatures found in the wild.
• Well defined space travel makes distance and time matter.
• No boring scifi, this is wild space like that found in the short stories
of the 1930s, the space adventures of the 1970s, and the anime
and manga of the 1990s and 2000s. Hot blooded mercs in cold space.
Four years of writing, playing, and revising made this happen, playtested by over 50 people ages 14-62.
DriveThruRPG






the weird space western roleplaying game about building a legacy in the frontier
of the galaxy. Take your crew wherever you want to go in a world where freedom
is as close as your starship’s airlock door and show them you're Bound to None.
• Eight species and mutants let you play the character you want.
• Frontier travel, be an outlaw in one place and a hero in the next.
• Ship operation rounds work the same as on foot or in a vehicle.
• Tactical, fast combat with hit locations, special attacks, and phases.
• Your skills improve as you use them, no levels or classes.
• Built to scale from street level thugs to planetary overlords.
• Percentile core mechanic means transparent odds and quick rulings.
• Asymmetrical stats mean you don't spend forever rolling up mooks.
• Classic d100 system with flexible and open-ended structure.
• Futuristic equipment, chemicals, weapons, armor and psionics.
• Stats for shuttles, submarines, jet packs, starships, tanks, and more.
• Psionics excel at creative use written for flexible effects.
• Contains an introductory scenario full of mystery and adventure.
• Bestiary defines and gives stats for alien creatures found in the wild.
• Well defined space travel makes distance and time matter.
• No boring scifi, this is wild space like that found in the short stories
of the 1930s, the space adventures of the 1970s, and the anime
and manga of the 1990s and 2000s. Hot blooded mercs in cold space.
Four years of writing, playing, and revising made this happen, playtested by over 50 people ages 14-62.
DriveThruRPG





