First- I will say again what I have said from the beginning- wait and see. Wait and see. Wait and see.
Buttercup said:
Let's call the two reasons to be against BoVD, A (it might cause us problems) and B (the material is wrong/immoral/stupid and shouldn't be published).
I think you are painting by too broad of a brush- especially with B.
A- I don't care what people think, but I can appreciate those concerned that went through the worst of the d&d hysteria of the 80's.
B- I think the material is stupid, but I am not opposed to it being published. I am concerned about its future impact on D&D.
If such material as corpsebond was an example of what is to come in BoVD, then I would be very disappointed. It is stupid immature splatterpunk.
Yes, I know a different person wrote that section then who wrote BoVD, but the magazine and the book share the same warning. If the material in the book is just DM tips on how to run villians, then the warning would be just a gimmick. If it is not a gimmick, then we have an example of what the publishers believe is "mature audiance only".
But- I have read MC's thread on his board and trust him from his past books that this will not contain such stupidity (still- wait and see, wait and see, wait and see!).
So- what is my concern as a side-group of B?
I am concerned about MC's comment about how that powers-that-be wanted him to make the book more "vile".
I have already voiced my concern over the direction Dragon magazine is going- and I would be horrified to see all of d&d begin to go in that direction due to great sales of BoVD.
The powers-that-be taking the sales as a sign to go ahead and drive d&d to the same low-brow "evil is kewl" attitude I find repugnant in the WW's WoD products.
Again- I don't want to see the book censored (I must be missing the posts that are even calling for this..). What I don't want to see is the core of the game I greatly enjoy being pushed in direction I don't enjoy. Let a d20 publisher push that boundry.
Al said:
Even in a 'beer and pretzels' type game, it's useful to have some game mechanics on the evil guys. In a mature game, it's almost essential. Most of the sourcebooks have been aimed at the heroes..
This is not a good argument- villian characters use the same mechanics as non-villian mechanics. MC has made it clear it will have new options, but nothing in there is "essential". People have been playing villians well before this book was even known to be on the table.
I also invite you to look at many of the splatbooks- most of them are hero/villian neutral. They have plenty of options in there for villians- or else I have been foolish in using a lot of it for my villians.
FD