SemperJase said:
You have changed the subject again. We were discussing if characters could be purely good or evil in fiction.
Didn't people get offended at me when I drew a real world parallel to fiction? You are doing the opposite.
Gollem may have had the capability to do good. He did not use that capability. His actions were calculated to put him in a position to steal the ring back. The consequences of that action led to his death and the unmaking of the ring.
You managed 1) To not read what I wrote, 2) to bring up a confusing and as far as I can tell irrelevant point and 3) to ignore the thrust of my question.
I said, "Surely you must believe X is true in real life, so why can't it be true in fiction?" This isn't changing the subject. Not even a little bit.
I got offended when you compared bludgeoning a man nearly to death with playing a role playing game. There's nothing as offensive as that in anything I wrote.
Let me ask this question again. Surely you must agree that there are characters in fiction that can be a mixture of good and evil. At what point does this mixture become morally damaging to the player?
If it's a difficult quesiton to answer, that is because it underlines the inherit flaws in your point of view. You have this belief that there is an objective measure of good and evil, and there just isn't. The worst rapist/murderer/cannibal might still have a tender love for kittens that is pure and wholesome. And the most morally upright churchman might be a seething bigot somewhere deep inside himself.
Here's the question, and I beg you answer it: How much evil must a character have in her spirit before you think that playing her will morally corrupt the player? Selfishness is defined by the D&D alignment system as evil, do you therefore conclude that even a marginally selfish character cannot be played without being damaging to its player? Where does this clear, unambiguous, perfect moral line get drawn?
If you're unable to answer this question directly, I must be forced to conclude that you have no valid point to make.