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Brave New Planes OOC

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lvl 21 Gestalt (Cleric 20 Epic Cleric 1 / Sorcerer 15, Archmage 5, Epic Sorcerer 1)

Feats:
* Spell Prodigy
* Improved Counterspell
* Skill Focus (Spellcraft)
* Spell Focus (Enchantment)
* Spell Focus (Transmutation)
* Spell Penetration
* Reactive Counterspell
* Leadership
Epic:
* Improved Spell Capacity

High Arcana:
* Mastery of Counterspelling (-7)
* Mastery of Elements (-8)
* Spell Power (-5)
* Spell Power (-5)
* Spell Power (-5)
---

Btw how much money do we have?
 

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Serpenteye said:
lvl 21 Gestalt (Cleric 20 Epic Cleric 1 / Sorcerer 15, Archmage 5, Epic Sorcerer 1)
I believe your sorcerer level should be 16 and not broken like that. :)

Serpenteye said:
Btw how much money do we have?

Standard 21 level money. (If you’re needing that give me a second to look it up in the SRD.)

Edit: Hell I don't know the SRD that well, I can't find it but I'm pretty sure its 960,000
 
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Brother Shatterstone said:
I believe your sorcerer level should be 16 and not broken like that. :)
Then we wouldn't know how his bonus spell progression would be, since iirc Archmages get a different progression than sorcerers.

Brother Shatterstone said:
Standard 21 level money. (If you’re needing that give me a second to look it up in the SRD.)

Edit: Hell I don't know the SRD that well, I can't find it but I'm pretty sure its 960,000

I don't think it is in the SRD, for some reason.
 

975,000gp for a character of 21st level. And here's Vilya's current version, I still need to go through her with lots of care to make sure the math adds up and all that.

Vilya Desertleaf
Bard/Fighter 12 and Bard/Dervish 9
Speed 75ft (run 375ft)

Str 24 (+7) Dex 30 (+10) Con 24 (+7) Int 14 (+2) Wis 10 (--) Cha 27 (+8)

HP: 314 Init: +12 (+10 Dex, +2 Improved Reaction)
Armor Class: 38 (+10 Armor, +10 Dex, +5 Deflection, +3 Dervish)
Saves: Fort +22 (+10 base, +7 Con, +5 Resistance), Ref +29 (+14 base, +10 Dex, +5 Resistance), Will +19 (+14 base, +5 Resistance)
Skills (Ranks): 192 skill points
Balance +17(5), Bluff +13(5), Climb +17(10), Concentration +27(20), Diplomacy +17(5), Escape Artist +15(5), Gather Information +14(5), Hide +30(20), Intimidate +15(5), Jump +35(10), Listen +15(15), Move Silently +30(20), Perform (Dance) +32(24), Perform (Singing) +32(24), Sense Motive +5(5), Survival +2(2cc), Tumble +22(10)
Conditional skill bonuses: +4 to Jump for running jumps
Feats: 7 fighter, 7 regular
Combat Expertise, Combat Reflexes, Dodge, Greater Weapon Focus (Scimitar), Greater Weapons Specialization (Scimitar), Improved Critical (Scimitar), Improved Disarm, Mobility, Power Attack, Quick-Draw, Run, Spring Attack (Dervish bonus), Weapon Finesse, Weapon Focus (Scimitar), Weapon Specialization (Scimitar)
Epic Feats: 1 regular
Epic Speed
Class features:
AC bonus +3, Bardic Knowledge +23, Bardic Music 21/day, Countersong, Dance of Death, Dervish Dance 3/day, Elaborate Parry, Fascinate (7 creatures), Fast Movement +15ft (enhancement bonus), Improved Reaction, Inspire Competence, Inspire Courage +4, Inspire Greatness (5 creatures), Inspire Heroics (3 creatures), Mass Suggestion, Movement Mastery, Slashing Blades, Song of Freedom (CL 21), Tireless Dance

Attack Routine:
Adamantine +5 Flaming Burst Ghost touch Scimitar +38/+33/+28/+23 melee (d6+16+d6 fire, 15-20/x2+d10 fire)

Spells:
Cast per day: 4/6/6/6/6/5/5, DC 18+ spell's level
Known:
0th (6): Know Direction, Lullaby, Mending, Message, Open/Close, Prestidigitation
1st (5): Charm Person, Comprehend Languages, Cure Light Wounds, Remove Fear, Ventriloquism
2nd (5): Calm Emotions, Enthrall, Shatter, Silence, Tongues
3rd (5): Charm Monster, Fear, Glibness, See Invisibility, Wounding Whispers (Magic of Faerun p.134)
4th (5): Detect Scrying, Freedom of Movement, Legend Lore, Modify Memory, Zone of Silence
5th (5): Dream, False Vision, Greater Heroism, Song of Discord, Mass Suggestion
6th (4): Analyze Dweomer, Find the Path, Otto's Irresistible Dance, Sympathetic Vibration

Equipment: 16,485 gold left
Amulet of Health +6 (36,000gp)
Bag of Holding I (2,500gp)
Belt of Strength +6 (36,000gp)
Bracers of Armor +10 (100,000gp)
Cloack of Displacement, Minor (24,000gp)
Gloves of Dexterity +6 (36,000gp)
Manual of Bodily Health +5 (137,500gp)
Manual of Gainful Excercise +5 (137,500gp)
Manual of Quickness of Action +5 (137,500gp)
Ring of Protection +5 (50,000gp)
Scarf of Charisma +6 (hat slot, 36,000gp)
Scimitar, Adamantine +5 Ghost Touch Flaming Burst (131,315gp)
Spell foci and components:
--Small lens of sapphire set in a golden loop, Focus for Analyze Dweomer (1,500gp)
--ground dust of a jade, material component for False Vision (4 uses) (1,000gp)
--four strips of ivory, Focus for Legend Lore (200gp)
--Incense, material component for Legend Lore (4 uses) (1,000gp)
Tome of Leadership +5 (137,500gp)
Vest of Resistance +5 (25,000gp)
 

Serpenteye, Brother Shatterstone is correct; epic class benefits are gained at class level 21, not character level 21, so that last level of sorceror is non-epic. Cash is 975K.

Brother Shatterstone, I'm alright with the Greater Holy Symbol and Empower Turning feats as they are.
 

Paxus Asclepius said:
Brother Shatterstone, I'm alright with the Greater Holy Symbol and Empower Turning feats as they are.
I'm sorry I didn't really understand. Did you mean you like the new feat in the complete divine or do you want to use the one that is in the DotF? (3.0)
 



Brother Shatterstone said:
SE, hey did you get gestalt Sandorel done yet? :)

I'm really sorry about the delay, :(

Brother Shatterstone said:
Also on a side note Sandorel is more than welcome to chase after Bry if he feels the need. :)

That would depend on just how wise he is at the moment. If he's still at 74 he would probably realise the futility of love and be strong enough to fight it.
 

Serpenteye said:
I'm really sorry about the delay, :(

Don't Be.

Serpenteye said:
That would depend on just how wise he is at the moment. If he's still at 74 he would probably realise the futility of love and be strong enough to fight it.

:LMAO: Way to funny, I guess we need PA to rule on rather those two spells are still active...

Are they?
 

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