Breaking News: Kuo-Toa Not Froggy Anymore

and you also have the aquatic versions of land dwelling races. umber hulk, troll, elf, and hobgoblin come to mind

Fair point. IMO, the "palette swaps" can be sacrificed. I'm not sure many DMs need a block of text telling them they can give a critter a swim speed and let them breathe water. ;)
 

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Kamikaze Midget said:
I'm not sure many DMs need a block of text telling them they can give a critter a swim speed and let them breathe water.

That's one reason I tried to distinguish undersea variants by adding a dose of realism; my sea goblins (blinogo) resemble goblin sharks, sea kobolds (iblishi) are legless and have wing-flaps like blue-dot stingrays, sea bugbears (kolocanth) resemble the deep-dwelling coelacanth, and so on.

Some races, like the kolocanth and water dwarves (in my games they are a red-skinned race that use hydrothermal vents as their forges and have become chemosynthetic; relying upon the black smokers for survival) never venture into the shallows and thus have abilities more suited to the sunless abyss.

Others, like the sea kin (RoD) and darfellan (Stormwrack) have come to deify the surface of the sea. In my games it is known as Synsaal, the Barrier Between Worlds.
 

Time for a trip in the Wayback Machine... they looked pretty fishy to me, and that's how I've always imagined them. We already have froglike humanoids anyway (bullywugs).

D1-2_Descent_into_the_Depths_of_the.jpg
 



Wolfspider said:
Yes, actually.

My daughter. :D
;)
I could add some inappropriate remarks regarding Dragonborn and their ... "non-reptile" features and what this should mean for Wolfspiderborn creatures, or making a remark about female spiders mistaking their lovers for prey, but... Let's not go there and instead let me congratulate you for your parenthood. :)
 





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