Breaking News: Kuo-Toa Not Froggy Anymore


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Mouseferatu said:
Thing is, as far back as I can remember, kuo-toa were written to be fishy, not froggy. The frogginess came specifically from the art--which often failed to match the written word.
qft.

they were fishmeng
 

Daedrova said:
Can anyone here show us the proper pronounciation for these races' names?

kua-toa
sahuagin
nereids
ixitxachitl

I don't know if it's proper, but I pronounce them;

Koo-ah toe-ah
Sah-who-uh-ghin
Ner-ee-idz
We-ird-ass-man-ta-rays
 

I haven’t heard of any campaign set primarily underwater in the past, save for yours Aeolius.

I hope for your sake that a majority of the monsters/races you mention show up in the 4th Ed. MM (assuming you are switching) – but that is not likely. As others have indicated, there isn’t really a need for a large variety of these creatures, since 99% (estimated) of campaigns are primarily land based.

“Needs of the many…” and so forth.

Then again, with your experience in running such a campaign, it probably wouldn’t be difficult to assign stats/mechanics to the pre-existing races if their stats are not present. From the look of 4th ed monster design, it may be easy enough to rob land based creature powers for your sea creatures and change those powers’ flavors.
 





Lizard said:
If they ever have rules for Kua-toa PCs, they will have breasts.
There was this quote in Worlds & Monsters:

For fey, the goal was similar. Scantily clad human females set in the woods, to me, aren't nymphs or dryads -- they're scantily clad human females with a couple of extra powers. Where's the imagination? Where's the fantasy?​

Bill Slavicsek has clearly failed to understand the reason for having scantily clad human females in the woods.
 

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