In the party I DM, there were two character death.
The first was right on at the beginning of the campaign. People are on a divine quest and all they know is that they have to follow one of the character, who's the only one that can lead them in the place where the divine questing will start.
Of course, said character immediately take advantage of the fact she's a level 2 ranger/wizard to die once a red wyrmling breathe hot fiery death on her.
Faced with the choice between sabording my campaign because I wasn't much experimented at guessing what odds the PCs can fight against (it was in Y2K, I wasn't yet accustomed much to the system) or using a cheesy divine intervention to true-rezz the character, I didn't hesitate much.
Fortunately, when the second character death occured, I had learnt my lesson and stayed away from contrived plot hooks relying on one character. This time, the character, a cleric who had been slain and boiled in a stew and eaten by an ogre-mage, has not left the Realm of the Dead.
Not that it was theoretically impossible to find a cleric or druid able to raise or reincarnate her. But they didn't find any. So they burried what remained in the caldron (they didn't wanted to bury it along the ogre mage's intestines, so the body doesn't rest in one single place, I should pester them with a ghost
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
) and continued on their valiant adventures!