lotuseater
Explorer
just a head's up. i'm going to be out of town thursday morning to monday morning. if anything crucial happens, feel free to npc me. mulch is probably going to do what you least expect, so have fun.
The light is not a bright enough source. It's literally a small pinprick hundreds of feet down a corridor. Plus, wolves do have the Hide skill, you knowD20Dazza said:Are the wolves coming from the direction of the green light? If they are wouldn't Fixit have seen them (or at least a shadowy shape) as that is the direction he is looking? Just wondering on the surprise factor that's all.
Post your actions in any order. I will resolve things in initiative order all at the same time. Feel free (in fact, it is encourged) to post multiple options, as things can change during combat. If an action which you have posted no longer makes sense, you can post another, or I'll change it to something sensical.D20Dazza said:After the surprise round do you want us posting in initiatve order or just as we hit the boards?
lotuseater said:just a head's up. i'm going to be out of town thursday morning to monday morning. if anything crucial happens, feel free to npc me. mulch is probably going to do what you least expect, so have fun.
The artificer. Regular healing spells only heal half the normal damage. At 0 hp, as long as you don't do anything strenuous (like take a standard action) you won't continue loosing hp.Ranger Rick said:So who do I yell for medical help from? The cleric or the artificer. This warforge is new to me?
I am at 0 points so I have maybe one action before death starts, and I go to negative.
Branding Opportunity said:I hadn't planned on making maps until combat was involved. Let me see if I can come up with a quick, low-tech solution that would solve the issue.
Elocin said:Here are a few links to some mapping programs I use for my online games. For an example go visit this thread and browse through the pages...
http://www.enworld.org/showthread.php?t=125117&page=8&pp=40 - Map is posted on Thread #286.
The following link I use to make maps for outside instance and I click on Add NPC to add the characters with their names on it. Then I click on export map and save it as a jpeg and then insert it into a word document to add it to ENWorld to get below their attachment limit. So far this has worked really well in my thread. You can also take other maps form other programs and upload them to this program and so you can move the player and monster icons around - or at least I think you can as I have not done this yet but I am pretty sure you can easily do it.
http://www.nbos.com/download/download-screenmonkey.htm
The following link I use to make maps of dungeons and is really simple to do and should make maps small enough to use. The maps form this program I save as a jpeg and then import them to the ScreenMonkey program and move the icons around.
http://www.dungeonforge.com/
If you use either one of these let me know if you have any questions and I can see if I can help.