BrOp's Age of Worms Adventure Path (OOC)

Erekose13 said:
Not really. It kinda sucks when a party uses all its resources early on in the day and has to retreat and rest up when there is still plenty of light out, but at 1st thems the brakes. Fast forward to morning (or wandering critters :)) would be my vote.

It´s been my experience as well; adventuring is short bursts of spellcasting followed by long periods of rest.

I´m for fading in black and fast forward to the morning.
 

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Yeah, till I get to 3rd, and double my spells, not much I can do other than cast and make knowledgable sounding comments ;)
 



Zan might look around and see if he can repair anything quickly, but otherwise, he's going to ack all knowledgable and study even though I know it won't do any good.
 

Who is carrying the light sources today? How does the marching order change now that you're down a barbarian and a rogue? Do we go with this, taking out Kellian and Pak?
Code:
Kellian, Sniffer
Pak, Meldain
Zan, Rial
Fixit
Mulch, Kerwin

20 ft:

Pak, Kellian, Sniffer, Meldain
Rial, Fixit, Zan
Mulch, Kerwin

As far as my records show, Mulch, Sniffer and Fixit were down 2 hp, while Kerwin was down 4 hp. Mulch and Kerwin each regain 1 hp overnight, and if Mulch uses "yesterday's" orisons that completely heals Mulch and brings Kerwin within 1 hp of being completely healthy. Mulch, did you still have an unused spellslot from the day before? As for the warforged, Fixit, did you have any infusion slots left from the day before? If not, you make a Craft ??? check to repair yourself (Craft roll 12 + 4 + 2 = 18 - 15 = 3 hp repaired).

You're also going to be running out of lamp oil today. Some of you have officially run out of food, and will have to go back into town, unless those with more are willing to share. It's only about a 3 1/2 hour walk. I'm happy to do equipment runs OOC, although if something happens that requires your attention it will obviosly become IC.
 

Thanks Alex.

Fixit can you do a quick heal on me? I think I need 7 points.

I have 3 days of rations so I can share and go half rations. This will allow us to get in some adventuring today. 3.5 hours up & back equals a whole day just about.
 

Ranger Rick said:
Fixit can you do a quick heal on me? I think I need 7 points.
Actually, I believe you were down to 7, at least that's what my records show.

Ranger Rick said:
I have 3 days of rations so I can share and go half rations. This will allow us to get in some adventuring today. 3.5 hours up & back equals a whole day just about.
Actually, as a warforged you don't need any rations at all (you don't eat, sleep or breathe) but it was nice of Sniffer to think of the non-warforged in the party! :)
 



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