BrOp's Age of Worms Adventure Path: The Whispering Cairn (IC)

Someone said:
"I knew it!" says Rial. "Puzzles and weird mechanisms, the ones that built this were quite twisted. I like them. Yes, let´s move the sarcophagus once more, but first, Mulch, let me hang there the lantern we found." says pointing at he empty chain.
(OOC: Which chain will you hang it on? There are two chains without a lantern, the one directly clockwise from the entrance, the other two counterclockwise from the entrance.)
 

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Branding Opportunity said:
Walking to the end of the green-lit corridor you can see that a lantern hangs on a long chain here, 10 feet off the ground. It seems that an everburning torch has been placed in it, and it is this torch that you have been seeing just after you entered the Cairn. The lantern itself is quite well-made and beautifully detailed.

(OOC: Picture below is of the indigo colored lamp, but otherwise it is the same.)

artifact2.jpg


After a bit of searching the end of the corridor you uncover a 5-foot-diameter circle carved into the floor, directly below the hanging lantern.

(OOC: Meldain, what light source are you holding?)

(I'm using my lamp. I figure I've had the time to light it some time after the wolf attack.)
"That sort of lamp would look nice in my rooms." Meldain says as he examines the tunnel. He then turns his attention to the circle. Is it a simple circle? Is it decorated? Is it really only carved into the ground, or could it be a sort of mechanism?

If it is decorated, Meldain will call over Zan. If it appears to be a mechanism, Pak. Otherwise, he'll just step in.
 

Mulch - Cleric

"Aren't I the popular one today. Well, I'm done pushing for you all. I don't think the sarcophagus is going any further anyways. And I'm holding onto that lantern. I likes the colors. There's enough for everyone, so get your own."

The dwarf then gets distracted as he notices Meldain in the green lit corridor looking at the floor. "Hey Medain, what did you find?" He walks over and will examine the floor with him.

OOC: Did i mention that Mulch has a very short attention span?
 

Knight Otu said:
Meldain says as he examines the tunnel. He then turns his attention to the circle. Is it a simple circle? Is it decorated? Is it really only carved into the ground, or could it be a sort of mechanism?

If it is decorated, Meldain will call over Zan. If it appears to be a mechanism, Pak. Otherwise, he'll just step in.
It is a circle carved in the stone floor, but it could also be part of a mechanism (as it seems to be in the other corridor).
 

"Hey, Mulch. There's carved circle here. Might be part of a mechanism, so don't step in it. Pak, could you come over for a moment? And just what was this rumbling? Was that you?"
 

Branding Opportunity said:
(OOC: Which chain will you hang it on? There are two chains without a lantern, the one directly clockwise from the entrance, the other two counterclockwise from the entrance.)

The one that holds the lamp of the same color in the fresco.
 

While guarding everyone from a central position, Kerwyn tries to get this puzzle all straight in his head. First they found an Indigo lantern out in the rubble. Across from that they found a painting of a room with lanterns lit like the colours of the rainbow from all directions. Heading down the stairs they found the room with the lanterns and the sarcophagus. The green lantern was lit, there were two lanterns missing.

"What other colour is missing?" Kerwyn asks as he runs through things in his head.

Continuing along that line, "Meldain, how is that green lantern lit? I think we may need to light the other ones, though one is missing."
 



Thinking back to the fresco, Kerwyn says, "The indigo one should go over there." pointing to the corridor between the green lantern and the purple lantern.
 

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