BrOp's Age of Worms Adventure Path: The Whispering Cairn (IC)

Sniffer puts his back into moving the sarcophagus and with some effort (OOC: Strength check) is able to get it moving again. As soon as it begin to move in a clockwise direction, the rumbling can again be heard and felt throughout the chamber. The doors of the cylindrical room at the end of the "yellow" corridor snap shut and the entire thing sinks into the ground with the sound of metal grinding against stone. At the same time an even louder creaking of stone against stone can be heard coming from underneath the "green" corridor, the one in which Mulch, Zan, and Meldain are examing the carved circle. The three of them feel the ground rumbling particularly strong beneath them.

Unlike in the other corridor, a cylinder does not emerge from the carved circle and the rumbling does not stop, continuing and seeming to grow stronger.
 

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Fixit Warforged Artificer

Fixit picks up his crossbow and stands behind the casket, sighting along the crossbow he quickly scans the room for signs of trouble, ready to let a bolt fly at the first sign of attack.
 

Mulch - Cleric

At the first sound of the rumbling earth, Mulch darts out of the corridor and into the main chamber. When he realizes that Fixit has turned the sarcophagus another notch, he shakes his head in surprise. "Well I'll be a pigeon-toed sword swallower of Sharn. That coffin would turn even further." As the ground continues to rumble unabated, he starts to get a little worried, and he tries to identify the source of the rumbling, if that's possible.
 

Sniffer warforged Ranger

D20Dazza said:
Fixit picks up his crossbow and stands behind the casket, sighting along the crossbow he quickly scans the room for signs of trouble, ready to let a bolt fly at the first sign of attack.


Sniffer joins Fixit and nocks an arrow ready to shoot.
 

Fixit warforged artificer

"Hmmm, that doesn't sound good, maybe we should ummm try and halt, decease, stop it" Fixit ponders as the pressue of his first adventure starts to tell "Sniffer" the warforged yells, "Maybe you should try and push the damn thing back, this doesn't sound good"
 


As the rumbling underneath the "green" corridor grows stronger, Sniffer tries to push the sarcophagus platform back. Try as he might, however, it will not budge when he tries to move it back counterclockwise.
 

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