Page 12 of Specialties and Feats has the Sniper feat, which says you make shots with precision by sacrificing stopping power. But the rules for the feat don't present any mechanics for any "sacrificing stopping power". I'm not sure if that is meant to be just flavor text with no game effect or if there was supposed to be some reduction in damage or other mechanic which got left off in error.
You gain proficiency with the longbow and the shortbow. As an action, you can make a single attack with a ranged weapon with advantage. Do not add your Dexterity modifier to the damage of this attack, and if you have martial damage dice you cannot add them to this attack’s damage.
Some monsters of the same level have different XP values. Some are meant to be "solos," for example. Earlier packets had "solo" and "elite" next to the monster level; I guess someone complained and they removed it.New question:
Each creature in the bestiary has an entry under "Encounter building" which gives both the XP and the creature's "level". Is the level used for anything? If so, I'm just not seeing it.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.