You mean Inhuman Strength, I guess?
I was trying to be vague by not using game terms, but I guess supernatural strength turned out to be a game term after all.
Don't forget Armor (Logan has Inhuman Toughness, so Armor: 1).
Unfortunately for him, ghoul claws are Weapon:2 so they bypass his armor.
And with the Supernatural Recovery, taking a Mild Consequence instead of 2 points of Stress makes a lot of sense (as he can simply clear it away on his next turn with a Supplemental Action; twice during a combat).
This is true. And, one on one combats are especially good for this, as you can almost always clear away the consequence before the next attack (can't with multiple combatants). You just have to be willing to take the -1 penalty, but that's usually the best tactical decision.
But one question: What does this part mean?
"Since your fifth box is marked off, it would have to move up to the 6th ..."
You can't use the same stress box twice, so that stress has to go somewhere. Where it goes is to the next highest one.
His stress track looks like this
OOOO(XO)
If he takes 5 points of stress, the fifth box is already taken. That means he has to use his sixth box if he takes the stress, like this
OOOO(XX)
A Minor Consequence cancels 2 Stress and gives you an Aspect (and the one who inflicted it automatically gains a Tag for it).
Once you start to recover from it (i.e. by getting medical attention), it will be gone after the next scene.
A Moderate Consequence cancels 4 Stress, but stays with you a lot longer (until the end of the next Session).
Stress goes away after the current scene, once you get some time to rest.
Just a few things to add to this:
- You can pass the tag to someone else if you want when you inflict a conseequence.
- For moderate consequences these are things that you will almost always have to seek medical attention for, but for minors not usually. If you don't get it treated it won't go away!
- Since we aren't technically playing sessions, I'll just use my judgment as to when moderate consequences go away.
- All of these times only apply to Malcom because he didn't join the Recovery Power club that apparently everybody else joined, of which Logan is the president.
Ok. I will use the Basic Action to Attack the ghoul. Fists +4 with a -1 for the Supplemental Action taken.
Also, with the transformation, Keira's Initiative goes up to Legendary now.
Yeesh! Inhuman Speed - missed that. That is crazy fast.
I'll roll defense for the ghoul.
EDIT: And the ghoul rolls an epic defense, managing to avoid the pounce altogether.