Dragonblade275
First Post
Great thoughts, so far, everyone.
I like the ideas presented by EvilBob about delaying the ability to purchase feats until 6th level. Also, fixing the cost at 5,000 XP is not a bad option. It simplifies things a bit. Also, adding a level adjustment for every so many feats is a good idea, but that's another part of my dilemma.
I want to encourage the players to have their characters by feats rather than advancing in levels. The level adjustment idea helps in achieving this goal. But, to give a level adjustment for 4 feats (though probably fair) would seem to me to discourage buying feats a little. I'm thinking that to achieve my goal that the level adjustment shouldn't be applied to the character until he or she has bought more bonus feats than their current level.
In my mind, I'm kinda using the guidelines in the gestalt rules (from Unearthed Arcana) as a baseline. The characters aren't gestalt, but with enough extra feats, they would gain XP as if they were gestalt. For instance, a gestalt Ranger/Fighter is essentially a Ranger with bonus feats. So, treating the CR of the monsters as if it were one rank lower when the character had bought a certain number of bonus feats would be simple enough.
So, here's how I'm viewing it now:
I like the ideas presented by EvilBob about delaying the ability to purchase feats until 6th level. Also, fixing the cost at 5,000 XP is not a bad option. It simplifies things a bit. Also, adding a level adjustment for every so many feats is a good idea, but that's another part of my dilemma.
I want to encourage the players to have their characters by feats rather than advancing in levels. The level adjustment idea helps in achieving this goal. But, to give a level adjustment for 4 feats (though probably fair) would seem to me to discourage buying feats a little. I'm thinking that to achieve my goal that the level adjustment shouldn't be applied to the character until he or she has bought more bonus feats than their current level.
In my mind, I'm kinda using the guidelines in the gestalt rules (from Unearthed Arcana) as a baseline. The characters aren't gestalt, but with enough extra feats, they would gain XP as if they were gestalt. For instance, a gestalt Ranger/Fighter is essentially a Ranger with bonus feats. So, treating the CR of the monsters as if it were one rank lower when the character had bought a certain number of bonus feats would be simple enough.
So, here's how I'm viewing it now:
Buying a Feat for XP
A character may buy a feat at any point in their career at 6th level or any level thereafter, so long as they have sufficient XP to spend without reducing their XP below the minimum required for their current character level. Each feat costs 5,000 X.P. A character may buy a number of bonus feats in this manner equal to the character's currect character level.
A character may buy a feat at any point in their career at 6th level or any level thereafter, so long as they have sufficient XP to spend without reducing their XP below the minimum required for their current character level. Each feat costs 5,000 X.P. A character may buy a number of bonus feats in this manner equal to the character's currect character level.
Example: A 6th level Ranger may by up to 6 bonus feats for 5,000 X.P. each. Upon attaining 7th level, the character may purchase 1 additional feat for 5,000 X.P. (for a total of 7 bonus feats). The 7th level ranger with 7 purchased bonus feats is now at his limit and may not buy another bonus feat until 8th level (see below for an exception).
The limit on the number of bonus feats that may be purchased with XP may be breached at the cost of the character gaining a +1 level adjustment. The character may purchase any number of feats after accepting the +1 level adjustment without further penalty. This level adjustment is removed if the character's level once again meets or exceeds the number of purchased bonus feats.