Call of Cthulhu d20 Preservation Society

barsoomcore said:
Dude, welcome to my world. My bookshelves are full of games I've run that I've never played in: Grim Tales, d20 Modern, CoC, Exalted, Skull & Bones, Mutants and Masterminds...

I buy games because I want to play characters in them. And then nobody I know will run them so I do. And then everybody I know says, "Well, there's no time for ME to run a game cause you're running them all the time."

Sigh.

Ha, ha, ha, oh it hurts! Same boat. With players and potential GMs saying 'but you can do it better!' as though this will somehow make up for never getting to play! The worst was somebody who stopped his game because other players were saying I could do it better. I wanted to play, I liked my character, we played one session and two players started saying that I could do it better so the GM stopped the campaign. No, I wasn't one of the ones saying that, I wanted to play! I didn't even give suggestions. I disagreed with them publicly, but he decided they were right. Bah!

Scenario wise just about everything by Pagan is worth picking up. My favorite is not Delta Green but rather Walker in the Wastes. But all their adventures are worth getting. I keep hoping that they will produce more, but it has been a few years now, and John Tynes no longer is involved with gaming the last I heard.

The Auld Grump
 

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Gomez said:
Chaosium offically stated that there will be no "Pulp Cthulhu". I guess they are so strapped for money they could not even think about printing it.

Edit: Let me correct myself. Chaosium said that there would be no d20 content in "Pulp Cthulhu"

So its not so much about being cash-strapped as just plain assinine?

I mean, here they are slowly starving to death, and they refuse a license to print bread.

Nisarg
 

Tom Cashel said:
With heartfelt apologies to Ray Davies...

We are the (Cthulhu) D20 Preservation Society
God save Theron Marks, Delta Green and Chaosium
We are the Harvey Walters Appreciation Society
God save formless spawn of all the different varieties
Preserving the old ways from being abused
Protecting the new ways for me and for you
What more can we do?
.

I love you, and want to have your baby.

Nisarg
 

Ion said:
I'm told the Necronomicon is real...but not as lovecraft described it...

/me just wanted an excuse to share the link...

The information in your link is not true. There is no "true" necronomicon. I don't know where that guy got his "facts"; but they're wrong.

The "inspiration" for the Necronomicon are the various medieval grimoires (like the Key of Solomon, etc), which are of course real.

But the "history" of the Necronomicon itself begins in H.P. Lovecraft's pretty little head.

Nisarg
 

Gomez said:
I read somewhere that at one point Chaosium was paying Arkham house for the rights to do Call of Cthulhu. That was until Chaosium found out that Arkham House didn't infact have the rights to any Mythos stuff (it was public domain) and they stopped paying them.

Which would pretty much mean Chaosium's own legal claim on anything setting-wise (that they did not invent themselves, i mean) would be a big goose-egg.

Nisarg
 

teitan said:
If I wanted to publish a game set in the word of H.P. Lovecraft I could, it is just coming up with a recognizable title that doesn't violate the trademarks.

Jason

"Chock-Full of Tentacles"?

"I Can't Believe its not Cthulhu"?

"Diet Nyarlathotep"?

"Things Man Was Not Meant To Copywrite"?

Nisarg
 


Gomez said:
Have you ever tried a Play by Post game? That is how I get to run and play in some games that I would never get to in my normal gaming group.

you have a play by post game i could be involved in? ~_^
 


Nisarg said:
Which would pretty much mean Chaosium's own legal claim on anything setting-wise (that they did not invent themselves, i mean) would be a big goose-egg.

Nisarg

Well, that was the impression I got from talking to them last week at Genghis Con (Note: I may have misheard - I'm just representing what I thought I heard). In particular, they thought that they had just as much the right to publish a lovecraftean game as anyone else, and that they had created enough that the game stood on it's own.

Which is true - CoC is something most gamers seem at least somewhat aware of.

I also heard (or think I overheard) that the problem with the Cthulhu D20 had to do with someone at WotC announcing that CD20 was almost sold out in an attempt to increase sales. It wasn't sold out, but this apparently caused all interest in CD20 to hit the skids - and so they backed off of publishing anything that wouldn't get bought. I wouldn't be surprised if some of the CD20 backlash from the CoC Grognards wasn't part of that too.

So - not only do I think that a Lovecraft D20 game would be a good idea, but I *think* Chaosium wouldn't mind it too much as long as it didn't tromp on trademarks - because it's a part of the industry they've decided not to work in.

But I wouldn't put Cthulhu in the name of the game - I'd probably call it something atmopheric...
 

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