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Call to the Four Lands

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LOL No there have been wizards in the past.........if they are willing to deal with the church....originally i wanted to get away from a super magic oriented campaign thus the Church preoccupation with hunting down and killing wizards and wanted to have characters focus on what they can do as a person without all the typical magical augmentation and it kind of stuck.........


The Colony game involves a different set of criteria and thus the rulers of the realms involved are going to be thinking outside the box..thus wizards..........and a dwarf...


Lou
Battle Sorceor is acceptable


Housekeeping

Next week I will have the wiki space up and running partialy...I will have in it the rules for character generation for all the campaigns i have started as well as seperate RG's. when I post the link please go to it and post your charcter in the appropriate gallery.

I hope to have also copied in their all the threads from enwolrd for reference.......and will have a q and a section with different titles like Race Relations, Religous Questions etc and I ask that from now on please post your question in the appropriate section and I will respond..I am trying to consolidate things so I dont have to go back and keep answering the same questions as well as a safequard should enworld crash....sorry if this is going to inconvience anyone...
 

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Wizards are back in for the colony game...

Leif said:
Silly me! I totally forgot about JA's fear of Wizards! (I think David Copperfield frightened his mother while she was pregnant with him.) Make that a ranger/druid or cleric, then!

Looks like Wizard class is back on the table.... See JA's post here:

J. Alexander said:
LOL No there have been wizards in the past.........if they are willing to deal with the church....originally i wanted to get away from a super magic oriented campaign thus the Church preoccupation with hunting down and killing wizards and wanted to have characters focus on what they can do as a person without all the typical magical augmentation and it kind of stuck.........


The Colony game involves a different set of criteria and thus the rulers of the realms involved are going to be thinking outside the box..thus wizards..........and a dwarf...
 

New mail and game

New mail noted. There goes test mail :) Please check.

New game: Truenamer uses true names of things to make something happen. He has small number of utterances (kind of like Warlock with invocations) except he needs SKILL roll to make it happen. DC to affect creature is (i think) 10+2xHD so to affect Pit fiend, one needs DC 30 roll, SR and saves apply normally.

INT is primary stat, cha rules saves DC...and has 4+INT skills and is thus somewhat of a skill monkey, but with fairly limited skills and has Use Magic Device as class skill so he can use (again like Warlock) wands, scrolls and such...

Maybe I should create 1st level for avengers so you can see it play-tested before deciding. For colony I'll make alchemist/artificer that will create small modern like devices in magic settings (lamp posts and such :))
OR
if dwarf place remains: Fighter/Cleric of Clangeddin
 


Lou said:
Looks like Wizard class is back on the table.... See JA's post here:
Great! Just what I bloody well needed! MORE CHOICES! Just when I had made myself be content with a Ranger / Druid. Ahhh, I think I'll stick with that anyway. I know Scotley had also said he was going to play a druid, but I don't think that we'll be covering the same ground at all, because my guy will be using his druid abilities just to augment his ranger abilities probably 85% of the time.

My understanding is that this will be for The Colony, which is the "Gestalt Game" (whatever that means). The other game is the 3rd level game, right? What's the name of that one again? And who among us will be permitted to participate?
 


Leif said:
My understanding is that this will be for The Colony, which is the "Gestalt Game" (whatever that means).

Correct.

Leif said:
The other game is the 3rd level game, right? What's the name of that one again? And who among us will be permitted to participate?

Divine Avengers, or DA for short.


So in total there are 4 possible games:

1) The Great North (you are not a part of this one)
2) Southern Operatives
3) Divine Avengers
4) Colony / Gestalt
 

J.Alexander, please clarify...

J. Alexander said:
Lou
Battle Sorceor is acceptable

To which game or games does this statement apply?

I have proposed a single-class battle sorcerer with clerical domain feats in the DA game. The draft is here.

I also proposed an Elvira-like battle sorceress/spontaneous casting cloistered cleric for the Colony/Gestalt game. Previously, I have emailed you two different versions of this character. I am willing to let this one go, because the group appears to be getting larger than you wanted. You could always introduce my character later for game reasons.

Interesting that I seem to be moving from cleric mode to battle sorcerer mode...
 

Rhun said:
Correct. Divine Avengers, or DA for short.
So in total there are 4 possible games:
1) The Great North (you are not a part of this one),2) Southern Operatives,3) Divine Avengers,4) Colony / Gestalt
Thanks, Rhun. You're the only one who seems to answer my questions about this stuff! :) Honestly, though, when I took a few moments to rest last evening, I easily firgured out the DA/Colony stuff on my own. What I can't still figure out is: What in the WORLD does "Gestalt Game" mean?
 

Into the Woods

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