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Call to the Four Lands

Dracomeander said:
For the Colony Game, Conrad's Background will be forthcoming. I have to make some changes to better mesh him with Pandak. Conrad is available with Pandak to provide Divine assistance on item creation. Everything Conrad has is stuff he is capable of making except for one prerequisite for his boots.

Let me know if I need to adjust or add to Pandak's background. I left it pretty vague so that details can be worked in as the story develops. Lou and I have also talked about a passing acquaintance as well, as both of our characters are crafstmen.
 

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A Whoopsie

Guy's I know it is late in the process but some kind soul pointed out that the books i listed severly limited the choices.....I meant to say that all core books such as the pb pb11, complete adventurer, complete mage, complete warrior, completly divine etc could be used as character choices.....this was my bad...so if you guys want to rethink a character or tweak it using by dropping one of your classes for a warlock, hex blade etc that is okay. I will delay the start.......

Let me know your thoughts.
 

Randal

I'm fine with bard/fighter, thank you.

Any dwarves out there interested in meshing history with a human? Preferably one who can work with adamantine...but I won't complain if not ;)

JA, I left in history several items of unknown nature including gifts from parents and such, feel free to include any enemies, bonding powers, curses, inteligences etc. to go with them...not that you need encouragement in that regard :)


I noticed severe lack of heavy fighers in the group. Everybody is something and fighter, ranger/druid, bard/fighter, mage/fighter, all based on light weapons or bows...it would be funny if we ran into 20 hobgoblins and went down because of melee ambush :p
 

Neurotic said:
I noticed severe lack of heavy fighers in the group. Everybody is something and fighter, ranger/druid, bard/fighter, mage/fighter, all based on light weapons or bows...it would be funny if we ran into 20 hobgoblins and went down because of melee ambush :p

In a gestalt game, you would expect players to choose the two classes to optimize playability: truly desired class, hp, skill points, and feats.

HP are always important, so one class is very likely to have a d8 or above for HD. Only an idiot, or me (terms not mutually exclusive), would choose otherwise. I'm a little surprised that no one swapped out the fighter/ranger for barbarian and the d12. Barbarian/Druid anyone? You don't need to cast spells while raging in wildshape. How many hobgoblins do you think a raging kodiak (aka Alaskan Brown Bear) could take on?

Another issue is, of course, skill points. That means that Rogue and especially in a gestalt game, cloistered cleric, are great classes to choose. Both are d6 HD, so you expect to pair them with higher HD classes, unless you are an idiot/me. Rogues get the added bonus of the sneak attack.

The third issue is feat choice. The fighter bonus feats add to the d10 alure. The rangers get a nice package of bonus feats with the d8.

With carefully chosen feats, the 10th level special ability, and the appropriate weapon, even a rogue can be a highly effective melee combatant, especially with a companion. Can you say 7d6+ melee damage in many rounds? And the rogue/wizard currently has the highest melee AC at 28, wearing no armor. :cool:

That's the first time I ever heard dwarven waraxes called light weapons. Will you promise to have your character say that IC to the dwarven characters? ;)

FYI: Subscribed Threads link is working again.
 

Dwarven axes

Yes, yees, Lou, I'm aware that we all took favored (or near favorite) combinations and that we are probably very effective in combat as all high level chars should be...hobos were just an example :)

Yes, I will comment on light nature of those waraxes if it pleases you :)

Thanks for the link news
 

While the WarAxe is definitely not a Light weapon for Pandak due to his 'limited' STR (only slightly above average), I'd argue that Conrad's almost divine STR make it light for him in every way except actual game effects. Then there's the fact that when he's fighting two weapon it actually IS a light weapon . . . :)

About backgrounds -

I'm willing to mesh backgrounds with anyone/everyone in the party. I think it logical (subject to JA's approval) that characters of such high level would be known to each other by reputation at least. 12th is really high in the 'D&D' scheme of things, plus as Gestalt characters we'd have had even more influence on the world around us than average 12th levelers (if 12th level characters could ever be considered average). The exception might be the Cloistered Cleric.

Additionally, Pandak is widely travelled with the driving motivation to build relationships amongst the peoples outside his clan. He's already got background with Conrad and Karl - anyone else who wants to share a little history with Pandak is more than welcome.
 

Open Invitation

In the spirit of open cooperation, anyone who is looking at Pandak's sheet and notices rules violations or inconsistencies is more than welcome to ask about them. I think I've got everything correct, but I'm not used to creating 12th level characters from scratch and adding Gestalt to the mix makes it a laborious process so I may have screwed something up.
 

Mowgli said:
12th is really high in the 'D&D' scheme of things, plus as Gestalt characters we'd have had even more influence on the world around us than average 12th levelers (if 12th level characters could ever be considered average). The exception might be the Cloistered Cleric.

Not really. Since Scatterlight was around 6-7th level he has developed a great reputation as architect, engineer and urban and residence planner. He should be pretty known over the Confederate States, and probably among the other lands too. The Church probably doesn't really appreciate this prestige, because it risks bringing in difficult questions: like why on earth he is blessed by the light even if he has powers that are normally considered heretic.
 

On the question of party history, Aeric is very well traveled. If you ever needed a guide or been on a quest to discover or explore some lost mine or civilization, he's your man. He might have also been part of a rival operation if you were working with the church.
 

For Mowgli

Sure, I'm all for working out a connection between Hennett and Pandak. After all, we rangers need to stick together, right? Hennett identifies with elves easily, what with their flitting about the forest behavior and everything. I'm sure he is quite impressed with Pandak's dwarvish weapons and martial skills, plus just intrigued by the differences between dwarves and elves.
 

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