Call to the Four Lands

Sounds good to me. Will there be a seperate thread to discuss characters and such for this one, or should we do it here? I see we have Dwarf Wizard with us. Does that mean that the usual 4 lands difficulties for arcanists and dwarves/gnomes/elves do not apply?
 

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Scotley

If there is no violent objection from the various groups, i would like to keep the discussion in this thread. I only started the Divine Avenger thread in order to branch out and attract new blood so to speak..........the Colony will more or less be reserved for those who have shown they interact well with my style of play with a few additions etc..i know bad bad pickey pickey dm......I know it means tons of post that others will have to wade thru in order to find if something pertains to their campaign but it does help me keep things organized and more consistent..so will we also be using the same RG...i am inthe process of moving copies of the various campaings, characters and side bars to wiki spaces and will let you know when that is completed..that should help a lot to keep things more organized as i will weed thru the occ thread and put items like religion etc in groupings for easier reference....

NO elves will be played at this time......and in regards to magic.. I will allow three repeat only three characters to have a arcane orientation that is considered a traiditionaly magic user type.....Yes dwarves can apply and perhaps one gnome....but i am going only to allow two dwarves and one other perhaps...
 

Just one check: 12 levels are available, that means both classes may be 12th level, right? I mean, this IS gestalt idea that there are two or more classes about same level?

I'd play human marshal/fighter, knowledge (administration, military tactics, siege etc), leadership, type for createing in dangerous new colony one defensible position for starters...he would also be in charge of town militia, training new recruits etc.

For a dwarf idea (if not taken): ranger/barbarian (or fighter) - scouting primarily potential mines and such for threats, but taking hand in forest recoinassance with other scouts from the colony...also assisting in training of militia (if humans can be persuaded to take orders) and provide critical knowledge in arhitecture, fort making, mechanic (for repairing siege) ...


That is, if I can make it...I'll know at the end of month when I'll know new deadlines for several projects
 


Hmm...I have to admit that I'm not too much enthusias about a 9-players team.

I'd like to apply for the colony campaign. How many people are currently interested in it? If it's already too crowded, I don't want to raise the competition, so I'll probable settle for the divine avengers.
 

Comments

NightBreeze
I am just thinking about a large party........but i love your charcter in DA so i would split it into two...I really dont feel like it would be that much more work as it would be a matter of extra work......and it may be more fun for the players to keep it 5 to six to a group.....

IN FACT So ruelth the all mighty and allknowing always correct DM :)
(gee if it was like that in real life only)
 

OK then.
May I ask you about your plans regarding the divine avengers game? I'd like to know how many levels do you think it will last (assuming that no one drops, or each dropping player is replaced). I was trying to plan the progression and future goals for Harstard, but I need to know that, and how fast would be paced the campaign.
 

Nightbreeze said:
OK then.
May I ask you about your plans regarding the divine avengers game? I'd like to know how many levels do you think it will last (assuming that no one drops, or each dropping player is replaced). I was trying to plan the progression and future goals for Harstard, but I need to know that, and how fast would be paced the campaign.

Well, JA's Great North campaign has been running for 14+ months so far, and the original PCs have progressed fro Level 10 to Level 12.

Seeing as how lower level characters tend to level more rapidly, and that DA will be a combat heavy game, I should think you should plan out at least 4 or 5 levels in advance.
 

Questions

Nightbreeze
That is the a problem kinda..with the large group i was not going to replace them with the smaller group i will only replace them when it gets to like 4 and will try to keep at leat five in each group.........though this may not be necessary when the party reaches higher levels...

I would for sure plan out the next three...I started Southern Operatives around the first of the year and it is a combat intensive martial game and they are just shy of 5th level and will proably get that in the next combat for sure....so it will go quickly once we get started......

As for the duration......I LIKE CAMPAIGNS and they tend to be long running.............as long as the characters are still interesed and going I dont plan on retiring any of them soon...the pbp format makes for much longer games etc as my style is more long range goals and grand adventures and plots and there will be periods of time where it may seem to lag as 1001 details etc are being taken care of...that is the nature of the beast of pbp......the Great North after 14 or so month is just getting around to having some clouser to events while we kick off the second portion....hope this gives you an idea.
 

Pandak Kaswitikan - Dwarf at Large

JA -

Character I proposed actually has three classes, although Dwarven Paragon is more a racial subtype that actually requires one to use levels to buy. Gestalt Character with 3 levels of Paragon, 10 levels of Ranger, and 11 Levels of Wizard (First level Paragon/Ranger, next two levels Paragon/Wizard, subsequent levels Ranger/Wizard).

I'm assuming that since you OK'd this in the e-mail it's good with you. Also, Pandak is a character originally created for another game in which a dice roll system was used. Would you be opposed to using this same system as long as rolls are posted in IC? Stats tended to be a bit higher in that game, but there was also more variation, and using the point buy system would require a fairly major reworking of the character for me. I believe the dice roll requirements were posted in the other games OOC thread, so they'd be easy to reference/repost . . .
 

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