Xorn said:This discussion should go to "Stealth In Combat", the thread I would like to apologize for ever creating on EnWorld.Org, as I fear it was like breaking the first seal, and unleashed an uncontrollable, ever-growing beast.![]()
Xorn said:This discussion should go to "Stealth In Combat", the thread I would like to apologize for ever creating on EnWorld.Org, as I fear it was like breaking the first seal, and unleashed an uncontrollable, ever-growing beast.![]()
Mistwell said:I actually think it's a bad idea to move all threads that touch on the subject of stealth to one big stealth thread. Sometimes it's good to have a separate thread devoted to an aspect of stealth, like attacking, or moving, or using a power.
When people search in the future for threads about a specific subject like "Nimble strike and stealth" or "moving before a stealth attack", you don't want them finding just one massive generalized discussion of all aspects of stealth that is so many pages long that it's nearly useless for finding your specific answer.
Don't know if I agree with that one, since the rules only say that you get CA if the target is "unaware" of you. I suppose that's open to interpretation, but to my way of thinking, if someone knows that you are hiding in a particular square, then they are basically aware of you.Mistwell said:4) If you succeed, you gain combat advantage against the target.
Xorn said:I disagree on making a stealth check with an action point as you move back into the grass--I feel RAW states you have to be in cover/concealment in order to take the stealthy action (moving). As you didn't start in it--no good.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.