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Can you name a good fantasy TTRPG that's not D&D?

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Limit Break Dancing
One? I can name several!

Kids on Bikes is wonderful (as is the spinoff, Kids on Brooms.)

Mouseguard is amazing.

The One Ring, also amazing.

Savage Worlds has a huge following.

Pathfinder is probably the second-largest one.

Call of Cthluhu is a great horror RPG that we've used for fantasy campaigns before.

There's a half-dozen, right off the top of my head.


Warhammer Fantasy Roleplaying Game



...those are just the top three that pop to the top of my head.
I don’t know FATE but I thoroughly enjoyed Pathfinder for the 8 years or so I played it. The first four or five books they released were awesome as were a lot of the Adventure Paths… industry leading stuff.

Warhammer Fantasy Roleplay has definitely stood the test of time, changing in small increments but largely being recognizable from its 1st edition. The adventure design is great and the world building second to none.


Steeliest of the dragons
Castles & Crusades
Labyrinth Lord
Basic Fantasy
Fantastic Heroes & Wizardry
Swords & Wizardry

For non-fantasy stuff...
Mutants & Masterminds
Marvel Universe RPG
Call of Cthulu

There's a few off the top of my head...should keep you playing for...oh, a few lifetimes.


Can you name a good fantasy TTRPG that's not D&D?
Pathfinder (too easy, also debatable - not whether it's good, but if it's not actually Dungeons and Dragons)...

So let's do other systems...
One Ring (excellent LotR)
Rune Quest (d100 based system same as Call of Cthulhu)
Mousegard (talking mice makes it Fantasy)
Call of Cthulhu (for modern horror/fantasy), also The Laundry (same system, slightly different world)
Toon (for cartoon fantasy - I did a Smurf haunted house once using Toon that was a blast)
Victoriana (for steam-punk fantasy; own the system but haven't actually used it)
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Greg K

Multiple Genres
  • BASH! (Basic Action Games) includes some discussion on running different types of fantasy
    (note: BASH! Legends of Steel (see below) has the basis for what will be the new version of the game, but the setting is for comic book Sword & Sorcery. There are no guidelines for other types of fantasy in BASH! LOS, but it has supplements for High Fantasy).
  • Savage Worlds. Between official and third party supplements, it covers many subgenres of fantasy
  • Tiny Dungeon 2e (Gallant Knight Games). The base rules includes several micro-settings with additonal micro-settings and optional rules in TinyZine (with yearly issues collected into a compendium)
  • Fantasy Hero (Hero System 4th edition version) or Fantasy Hero 5th Edition (both by Hero Games) and you will need the Hero System rulebook for the edition. Both editions have have advice on various subgenres with 5th editon having the advice toward the front of the book while, in 4e, the advice does not appear until page 107 in the section on Game Mastering
Arthurian Fantasy
  • GURPS Camelot (Steve Jackson Games) requires GURPS rulebook and was designed for 2e or 3e
  • Pendragon (Chaosium)
Epic Fantasy
  • Against the Dark Master (Open Ended Games Inc): a retroclone of the old Middle Earth Roleplaying Game from (ICE)
  • Warhammer Fantasy Roleplay First Edition. The pdf is currently, availabe on drivethrurpg via Cubicle 7
Flintlock Fantasy, Pirate Fantasy, Swashbuckling Fantasy
  • Honor + Intrigue (Basic Action Games) based on the system for Barbarians of Lemuria. Swashbuckling with optional rules for magic
  • Pirates of the Spanish Main (Pinnacle Entertainment) requires Savage Worlds. Has rules for magic
  • 50 Fathoms Explorer Edition (Pinnacle Entertainment) requires Savage Worlds. I have not looked at it in a while. Was described to me as Pirates of the Caribbean meets Waterworld (
    notes: there is a 50 Fathoms Companion, but it is my undestanding that it was included in the 50 Fathoms Explorer editon. Also, there is a free upgrade to the Deluxe version of Savage Worlds
High Fantasy
  • Hellfrost (Triple Ace Games) requries Savage Worlds
Post Cataclysmic Fantasy
  • Earthdawn 1e
  • Sundered Skies (Triple Ace Games) requires Savage Worlds
Sword & Sorcery Fantasy
  • Beasts & Barbarians (GRAmel) requires Savage Worlds (Pinnacle)
  • Barbarians of Lemuria (Beyond Belief Games). There is a newer editon published by another company, but I did not like the few changes that were discussed.
  • BASH! Legend of Steel (Basic Action Games)
  • Legend of Steel (Barbarian of Lemuria Edition): more Conanesque Fantasy than Barbarians of Lemuria. Does not require Barbarians of Lemuria.
Modern Fantasy Kids on Bikes
  • Stranger Stuff (Fat Goblin Games) uses Tinyd6 system and, imo, is better than the Kids on Bikes!
(note: if I get a chance, I will update this list further with Victorian Fantasy and a few other editions)
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