evilbob said:
TYPO5478 said:
Just make the check whenever you do something that requires a check (unless the description says otherwise, like Forgery).
Right: and I am arguing that you make the Hide check when someone is trying to Spot you.
Someone else trying to Spot you isn't something
you do that requires a check; it's something someone else does. I'm saying roll the check when
you do something that requires it (like Hide), not when
someone else does something that requires
them to make a check (like Spot).
evilbob said:
You "hide" anytime you want (when unobserved or doing whatever meets the criteria necessary), but you don't make your opposed check until something has a Spot check to see you. That's how opposed checks work...
No fewer than two people have made this claim now. And again I say: cite your source. Prove it. Show me the rule that says opposed checks have to happen at the same time.
evilbob said:
...like the Diplomacy example, you have to have two sides to make a check.
I'm not disputing that you have to have two sides to make an opposed check; I'm disputing that both sides of an opposed check have to make their rolls
at the same time. Are you saying that one party of a negotiation cannot influence the attitude of the other party if the other party simply refuses to roll?
evilbob said:
Hide checks are necessary to counter Spot checks.
Again, I don't contest that (although I disagree with the sequence). I contest that they must be made simultaneously.
evilbob said:
You make your Hide check to counter a Spot check. You make the Hide check WHEN something is opposing your Hide with a Spot check...
I don't think they happen in that order. Hide comes first, not Spot. Look at the rules for Using Skills:
Using Skills
To make a skill check, roll: 1d20 + skill modifier (Skill modifier = skill rank + ability modifier + miscellaneous modifiers)
This roll works just like an attack roll or a saving throw— the higher the roll, the better. Either you’re trying to match or exceed a certain Difficulty Class (DC), or you’re trying to beat another character’s check result.
First, the rules say that to use a skill, you must make a skill check. Presumably you make this check when you're actually
using the skill, not an indefinite period of time later (except, again, in the case of skills like Forgery that have language specifically precluding that statement). Second, you're not trying to beat their Spot with your Hide; they're trying to beat your Hide with their Spot. The Hide check must necessarily come first, otherwise there's nothing to oppose with Spot. And if the Hide check has to precede the Spot check, why must it
immediately precede it? Why can't it come minutes or even hours beforehand?
evilbob said:
...therefore, you do not make a Hide check when you are actually "hiding."
Of course. Nor should you make a grapple check when attempting an action within a grapple. Nor make opposed trip checks when trying to trip someone. You should wait until they attempt to resist you.
Seriously? Again I ask: can an opponent negate your effort by merely not opposing you? That seems like grounds for automatic success, not inevitable failure.
evilbob said:
And lastly, because you make your Hide check when something gets a Spot check to see you, you are under conditions that are not consistent with those required for taking 10...
This notion is predicated on a disputed point. Let's resolve the first things first.
