Candara : OOC Thread

BTW I had forgot the check the listed domains for Aphrodite and I changed the Good Domain to Healing, because I noticed that Good wasn't one of hers. It's always nice to have a cleric with the healing domain along.
 

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1st: To those whose characters are approved, head to the Intrigue in Candara thread and (like Ariel), post where your character is right now, and what they're up to. I know some of you have posted openings here, but please repost them there. Once everyone has "appeared" (And please let me know somehow which country your character's in), then 'something' will happen.
Try to keep in mind that you all have some reason to trust each other, whether you've done stuff together before, are family friends, etc. If you feel like it, work it into your post. If not, we'll just assume it's something your character would take for granted, and not 'actively' think or talk about.

;) MWAHAHA PREPARE TO DIE!!!
Whoops sorry, I'll try to keep him ^ under control.

2nd: Cohort creation is outlined below, but depends on what the characters leadership score is. Now as far as I know, Uriel hasn't posted his character yet, he said he was waiting for you to get back on playing his cohort. I'll consider this to mean you've responded.

I'll be figuring out everyone's leadership score myself. (It's not that I don't trust you guys, but I need to figure out which "leadership modifiers" apply to each of you in specific.)
For people with leadership we've got:
Finnegan Mac Morn(Pending)
Thomas Reaver (Cohort : LVL 5)

So far nobody else has taken it.

3rd: Cohort Creation
Except as noted below, it's the same as normal character creation, but they can't own land, and MUST be the same alignment as their leader(my house rule). OH, and I do allow cohorts of your level, but not above your level. After they've become your cohort, they earn XP by themselves.

Leader score 5 or below:
Cohort LVL 3; 25 Stat points; 3,500 GP

Leader Score 6:
Cohort LVL 4; 28 Stat points; 4,500 GP

Leader Score 7-8:
Cohort LVL 5; 30 Stat points; 6,000 GP

Leader score 9+:
Cohort LVL 6; 32 Stat points; 8,000 GP
 

Hey National Acrobat... I hope you don't mind that I have Tal knowing Elsbeth. I figure they met at the city of Quinath a few months ago and have remained friends. She is in some ways his mother confessor.
 

Here's Finnegan Mac Morn's cohort Auldurveg Div=Diviner, specialist wizard. Necromancy is opposition school.

(Question on PrC's - are you allowing/familiar with either Incantrix or Spelldancer from Magic of Faerun?)

Auldurveg , male human Bbn1, Div5: Medium-size Humanoid (human); HD 5d4+1d12+18; hp 41; Init +0; Spd 40 (20) ft; AC 10 (18 with half-plate+1); Melee longspear +5 (1d8+3/crit x3); SA rage, spells; SQ summon familiar; AL CG; SV Fort +6, Ref +1, Will +4; Str 14, Dex 11, Con 16, Int 16, Wis 10, Cha 14.

Skills and Feats: Alchemy 11, Scry 16, Concentration 16, Knowledge (arcana) 7, Knowledge (nature) 7, Spellcraft 11, Professional (herbalist) 3, Intuit Direction 2, Ride 3; Spellcasting Prodigy (Wizard), Scribe Scroll, Craft Wonderous Items, Combat Casting, Leadership/Extra Slot. Spell Mastery.

SA–Rage (Ex): 1/day, Auldurveg can fly into a screaming blood frenzy for 8 rounds. Auldurveg gains +4 Str, +4 Con, and a +2 morale bonus vs. fear, but suffers -2 to AC. After the rage, Auldurveg is winded.

Typical Wizard Spells Prepared (4/5/4/3):
0: Detect Magic, Resistance, Daze, Light
1: True Strike x2, Magic Missle, Lesser Sonic Orb, Expeditious Retreat [Combat]/Hypnotism, Charm Person, Expeditious Retreat, Message, True Strike [Social]
2: Detect Thoughts, Ice Knife, Endurance, Mirror Image [Combat]/Detect Thoughts x2, See Invisible, Familiar Pocket [Social]
3: Tongues, Haste, Fireball [Combat]/Tongues, Dispel Magic, Clairaudience [Social]

Wizard Spells Known:
0: All but Necro
1: True Strike*, Hypnotism, Charm Person, Expeditious Retreat, Message, Magic Missle, Lesser Sonic Orb
2: Protection from Arrows, Melf's Acid Arrow, Detect Thoughts*, See Invisibility, Invisibility, Bull's Strength, Endurance. Blur, Mirror Image, Ice Knife, Familiar Pocket
3: Dispel Magic, Fireball, Hold Person, Clairaudience, Tongues, Haste*, Greater Magic Weapon

Languages: Common, Keltish, Tribal

Equipment:
MW Longspear 155
Called Half-Plate +1 (As a standard action, armor can be summoned, and appears fully donned) 4750
Brooch of Shield (1/day, 2nd lvl caster) 400+20 xp.
Alchemist's Fire (5) 100 gp
Tanglefoot Bag (2) 100 gp
Thunderstone (2) 60 gp
Potion of CLW (2) 100 gp
Scroll of Hypnotism (3rd lvl caster) (1) 37 gp + 3 xp
Scroll of Magic Missle (1st lvl caster) (3) 37 gp + 3 xp
Ancestor's Pouch (+4 bonus to scry checks - occupies necklace slot) 160 gp + 13 xp
Headpiece of Focus (+2 bonus to concentration checks) 40 gp + 3 xp.

Spell component pouch 5 gp
Bedroll, Lantern, Herbs, etc. 30 gp
Light Warhorse 150 gp
Military Saddle 20 gp
Simple House 1000 gp
Alchemist's Lab 500 gp

Rest of the money spent on extra spells. 42 xp spent on crafting items.

Can cohorts take the leadership feat? If so, I'll be taking that as my 6th level feat, so as to continue to expand the clan. If not, I'll pick something else. I'm fairly sure all the stats and such are correct at this point - I revised a bit with the 2 more points and the extra cash.
 
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Sorry, still moving slowly. Once I make my character, I'll be able to post at my usual creamsteaky speed, but I'm having trouble getting out of my current blockage. "Winter is a season when people suddenly become very dreary, that's why Christmas was invented: to take the winter out of winter and gift wrap it."
 

Basic summary: Wearer is affected by Resist elements (Cold) at all times. Cloak sheds precipitation, keeping you dry underneath it, 3 times a day, you can reach into the pockets and pull out enough trail rations to feed yourself for a meal. There is another pocket containing a 1 qt. metal flask that can produce up to 2 gallons a day of either pure cool water or hot sugared tea. It only works for the wearer, and only refills in the cloak pocket. And once per day it can expand to the size of a single person tent.

Basically, it takes away the need to worry while traveling. Handy to have.
 

1) Thanks for clearing that up for me Jemal, I made the changes and put my character into stat-block form. Also, maybe I missed it but how are we determining HP? Is everyone to roll? Personally I just took full HP for first level then half for every other level.

2) If you'd like to Thomas Hobbes you can play Thomas Reaver's cohort seeing as your next in line and as a bonus we're a pretty good match.

3) Tal (Argent), would it be ok if Thomas Reaver had seen you about his deceased father? That could be one of the "links".
 

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