infax
First Post
Previously there was some talk about it being hard to use Combat Reflexes in a PbP as everything was bound to happen only in text. Well, this is the first time I play a PbP, but I did lurk around somewhat before joining and a happened to visit the IC thread of a couple of other PbP games.
As is referenced in garyh's "The play by post FAQ":
So, appearently in many PbPs it is possible to see what is going on during combat, there is a battlemat, so it is quite possible that one will have as much fun with Combat Reflexes in a PbP as in a "live" game.
I'm not saying that is the method alsih2o will use, or even if he will use any kind of visual representation, just offering some options and extra info to my fellow players.
And to avoid misunderstanding, I'm not looking forward to a fight - yet! Just aware how it could go (hey, I have no weapons, no book and 4 empty slots for my prepared spells, I'm not looking for a fight anytime soon).
As is referenced in garyh's "The play by post FAQ":
Q: How do I map combats for my games?
A: The most common method I've seen is using a spreadsheet program such as Excel to chart out the grid, walls and combatants, then taking a screenshot, cropping down to the relevant area, and attaching it to a post. Poke around a bit, and you'll likely find examples of this fairly quickly.
So, appearently in many PbPs it is possible to see what is going on during combat, there is a battlemat, so it is quite possible that one will have as much fun with Combat Reflexes in a PbP as in a "live" game.
I'm not saying that is the method alsih2o will use, or even if he will use any kind of visual representation, just offering some options and extra info to my fellow players.
And to avoid misunderstanding, I'm not looking forward to a fight - yet! Just aware how it could go (hey, I have no weapons, no book and 4 empty slots for my prepared spells, I'm not looking for a fight anytime soon).