castaway pbp

skill: Profession (Bowmaker)

Alsih2o, I have the profession skill of (bowmaker) now would this allow me to make arrows and bows?


I sort of goofed when I created my character... too much modern of late.
 

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I am curious about that XP part. If it is not too meta-gaming a question, I'm curious how you'll handle that alsih2o.

Purely creature based? Story based? A mix of the two? We level whenever the DM wants?

I was reading a thread on the subject yesterday and was reminded how many different approaches there is to this. (and didn't see you posting there :))
 

Too bad I was robbed of my alchemical toys :p

With all the stuff we had among us we could have sneaked in at night, doused everything with oil, thrown some flasks of alchemical fire at it and run. And salvaged XP for 300 gnolls :p
 

Dakkareth said:
Too bad I was robbed of my alchemical toys :p

With all the stuff we had among us we could have sneaked in at night, doused everything with oil, thrown some flasks of alchemical fire at it and run. And salvaged XP for 300 gnolls :p

We need to do it during the daylight hours. They’re nocturnal and are active at night.
 

Brother Shatterstone said:


We need to do it during the daylight hours. They’re nocturnal and are active at night.

DO NOT assume i will use the mm version of anything, i love screwing with ym players :)

as for xp, i am still woring on this, but only on the how to credit a 10 member party side.

i award xp for: goals, monsters, and traps. i add bonuses for creative hula-baluing too :)

with bowmaking you can find lots of things to make bows out of, and arrows, but i will need a check for success and a whole day or more devoted to it.
 

and here is a hideous map. brother shtterstone put a lot of effort into making somehting cool that i cannot open :)

the yellow dot is you guys, the red is the gnoll encampment. the black is the beach, the green is the palms before the deep woods stop. the blue is sea, the light blue is the creek you followed.
 

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Run!

Ah! We are much closer to the Gnoll camp than I had expected! Time to change plans then.

Heh. The map may not be as full of details as what Brother Shatterstone produced, but it does convey the information we needed (which is the point of a map anyway) and has a scale which can really clear things up. I'm glad you posted it.
 

Dakkareth said:
Too bad I was robbed of my alchemical toys :p

With all the stuff we had among us we could have sneaked in at night, doused everything with oil, thrown some flasks of alchemical fire at it and run. And salvaged XP for 300 gnolls :p

Hehe... we still can. That was the first thing I thought of when I saw that their camp is made of bamboo. ;) I mean sure it's convenient and easy to build with, but it burns very nicely, too. Thing is, I'm not sure if we want the gnolls out hunting for the people that burnt their home to the ground... :eek:

Also, Alsih2o, I also would like to thank you for the map; very helpful :)
 

alsih2o said:
and here is a hideous map. brother shtterstone put a lot of effort into making somehting cool that i cannot open :)

the yellow dot is you guys, the red is the gnoll encampment. the black is the beach, the green is the palms before the deep woods stop. the blue is sea, the light blue is the creek you followed.
Alsih2o, nice looking map there! :D I think I got my graph paper issue sorted out if you need me to I can set it on the graph paper... but is it quite functional is it is. :) Plus I think we will be moving away here fairly soon.

Could you tell me if anything of use washed up on the beach? Looking for equipments and not weapons/armor like maybe the fallowing:
Rope, think, thin, and of any length.
Canvas
anything metal
Bags
Cloth (not from the bodies)
 

as stated somewhere else (?) there si some canvas washing up, in tattered bits, lotsa wood scraps too.

no bags, and strangely enough, the matal all sank :)
 

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