Storminator
First Post
BelenUmeria said:After the events of my last session, I can honestly say that the casters WILL be nerfed in 3.5 just on the tidbits of info we have so far.
Case in point: Clay Golems (11 HD creatures)- magic immunity.
<SNIP>
How about a counter example?
Here's a combat from my game, 16th level.
Day starts, wizard drops 6 buff spells on the party. Cleric gets the rest. (go wizard!)
We Scry (go wizard!)
Wizard casts Fly until everyone's Flying (go wizard!)
Wizard tricks himself out with 8, count 'em 8 spells (go wizard!)
Bard casts inviso sphere.
Wizard casts Mass Haste. (go wizard!)
Teleport a hundred yards above the battlefield. (go wizard!)
Wizard drops Chain Lightning on the goblin wizards. Eight 14th level wizards die in one round. (GO WIZARD!!!!)
Remaining goblin wizard attempts spell. Using Ring of Spell Battle, wizard counterspells. (go wizard!)
Major smackdown ensues, including a Flensing by Mr Wizard, and the devastating True Strike (as a haste spell) Disintegrate combo.
BBEG teleports in and we're low on spells, it's time to go, teleport out. (go wizard!)
We're being scried on... (guess who figured that out?)
BBEG teleports in, we teleport out (go wizard!)
We're being scried on...
BBEG teleports in... we teleport out (ok, now it's the bard UMDing scrolls, but who wrote the scroll? Go wizard!)
.
.
.
Hard to imagine that fight going our way without the wizard. Real hard.
You might be tempted to think our DM can't handle the party, and that's why we kicked butt there. You'd be quite wrong. Our DM rocks. But so does our wizard.
PS