eXodus
Explorer
hello ladies and gentlemen of the boards!
i am joining a game that is already in progress. in this game the party is 14th level on average. thusly i am making a character of the same level.
i want to play a martial-oriented rogue (thusly fighter levels thrown in as well.)
the help i need is picking some magical items and gear worth 150,000 gps. the game is very challenging and i need to make this character very survivable and useful.
here is the basic statblock:
Dravyn Stark: Male Human Rog10/Ftr4; Medium Humanoid ; HD 10d6+20 (Rogue) , 4d10+8 (Fighter) ; hp 82; Init + 10; Spd 30; AC 16; Atk + 12 base melee, + 15 base ranged; AL CN; SV Fort + 9, Ref + 16, Will + 5; STR 13, DEX 20, CON 15, INT 16, WIS 13, CHA 11.
Feats: Dodge, Expertise, Improved Critical: Rapier, Improved Initiative, Mobility, Power Attack, Spring Attack, Weapon Finesse: Rapier, Weapon Focus: Rapier, Weapon Specialization: Rapier.
i was even toying with the ideas of that lone ranger level for maximum effect. then have him fight rapier/dagger or rapier/shortsword.
take a look at the feats, let me know if there are any i should change. (feat note: for 10th rogue level took a feat as special ability)
as always, thank you all for your wealth of gaming knowledge and love!
i am joining a game that is already in progress. in this game the party is 14th level on average. thusly i am making a character of the same level.
i want to play a martial-oriented rogue (thusly fighter levels thrown in as well.)
the help i need is picking some magical items and gear worth 150,000 gps. the game is very challenging and i need to make this character very survivable and useful.
here is the basic statblock:
Dravyn Stark: Male Human Rog10/Ftr4; Medium Humanoid ; HD 10d6+20 (Rogue) , 4d10+8 (Fighter) ; hp 82; Init + 10; Spd 30; AC 16; Atk + 12 base melee, + 15 base ranged; AL CN; SV Fort + 9, Ref + 16, Will + 5; STR 13, DEX 20, CON 15, INT 16, WIS 13, CHA 11.
Feats: Dodge, Expertise, Improved Critical: Rapier, Improved Initiative, Mobility, Power Attack, Spring Attack, Weapon Finesse: Rapier, Weapon Focus: Rapier, Weapon Specialization: Rapier.
i was even toying with the ideas of that lone ranger level for maximum effect. then have him fight rapier/dagger or rapier/shortsword.
take a look at the feats, let me know if there are any i should change. (feat note: for 10th rogue level took a feat as special ability)
as always, thank you all for your wealth of gaming knowledge and love!
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