Castles and Crusades: A Lion in the Ropes (Full)

driver8

First Post
This thread is for our Castles and Crusades powered game. We'll be running the Troll Lords module A Lion in the Ropes. The module will be set in the world of Greyhawk for purposes of deities and flavor, but will otherwise have little bearing on the module.

My 2 houserules:

1. Backpacks are considered to have an ENC of 1, which drops to 0 if worn. They can hold a capacity of 8 ENC. Backpacks reduce the total ENC of items in it by 1, so a full backpack would be 7 ENC.

2. Concentration checks by spellcasters, when required, are made using that classes prime attribute. INT for wizards/illusionists, WIS for clerics/druids.

3. Coifs and helms do not provide protection vs blows to the head or any AC bonus. Helms provide the wearer with immunity from critical hits (ie a successful attack on a natural 20). Such attacks are treated as normal damage. Coifs force a successful critical hit (ie a 20) to reroll to confirm the attack was successful. If it fails, the attack just does normal damage.

Current Lineup(confirmed):
Kuld-Paladin
scout989-Ranger

Characters Pending/waiting response:
howandwhy99-Assassin
Sado-fighter
AndrewGable
TroyXavier
mps42
Khraven
 
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I'm in. I've been waiting for a chance to try out C&C since I got it. And I haven't seen Lion in the Ropes.

I like to try out any new system with a simple fighter-type to see how it plays, if that works for you.
 


Sado said:
I'm in. I've been waiting for a chance to try out C&C since I got it. And I haven't seen Lion in the Ropes.

I like to try out any new system with a simple fighter-type to see how it plays, if that works for you.


Fighter type sounds good. If you want to, mull over some character ideas. Tho its a one shot, Ill prolly plunk the module down in the world of Greyhawk for some added old skool mojo if ya want to draw upon that for character background..( or not).
 





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