Frostmarrow,
Yes there was a thread a few months ago that answered a bunch of questions about the game, following the end of the NDA. Strangely, the NDA with respect to the PHB was subsequently put in place. Or at least the same playtesters that previously were "telling all" about how the game works suddenly clamed up about many things.
:\
I have no idea why this was done. And it does not make sense to "reinvoke" a NDA, especially since the information had already been put out there (both at ENWorld and RPGNet -- I assume elsewhere too). Plus the box set is out now as well.
In any case, I copied and pasted some of the information from that earlier thread. Here it is.
(I am reasonably confident that I am not doing anything wrong here. I did not sign the NDA. And, in any case, all this information is
freely available if you search for it here or at RPG.net.

Oh yeah, since this stuff was posted well over a month ago, it may not 100 percent reflect what will be contained in the PHB.)
CLASS PRIMES:
Fighter: Str
Ranger: Str
Barbarian: Con
Monk: Con
Rogue: Dex
Assassin: Dex
Wizard: Int
Illusionist: Int
Cleric: Wis
Druid: Wis
Knight: Cha
Bard: Cha
Paladin: Cha
FIGHTER
Good HD, best Attack bonus increase, any weapons or armour.
Weapon Specialization
Combat Dominance (can make multiple attacks against weak opponents)
Extra Attack
...
RANGER
Good HD, not quite as good Attack bonus as Fighter, any weapons, restricted armour.
Combat Marauders (damage bonus against humanoids and giants)
Conceal
Move Silently
Scale (climb)
Spot Trap
Survive
Track
Favored Enemy
BARBARIAN
Best HD, same Attack as Ranger, any weapons, restricted armour.
Combat Sense (they can sense you sneaking up on them, you coward)
Primal Force (good bonuses to saves)
Primal Fury (go, go Berserker Dave!)
Primal Might (keep fighting past the point of death)
Primal Will (shrug off a little damage)
MONK
Joint best HD, same Attack as Ranger, restricted wpns, no armor.
Abilities otherwise not known yet.
ROGUE
Second lowest HD, average Attack, restricted armour and wpns.
Back Attack
Cant
Climb
Decipher Script
Traps
Hide
Listen
Move SIlently
Open Lock
Pick Pocket
Sneak Attack
ASSASSIN
HD as Rogue, average Attack, any weapon, restricted armour.
Case Target
Climb
Death Attack
Disguise
Hide
Listen
Move SIlently
Poisons
Sneak Attack
WIZARD
Lowest HD, poorest Attack, very restricted wpns, no armor.
Cast Spells!
ILLUSIONIST
As Wizard.
Cast Illusionist Spells (they have a separate spell list).
CLERIC
Good HD, good attack, restricted wpns, any armour.
Cleric Spells
Turn Undead
DRUID
Good HD, good attack, restricted wpns (not as restricted as you might imagine though), v. restricted armour.
Druid Spells
Bonus Languages
Nature Lore
Resist Elements
Woodland Stride
Totem Shape
KNIGHT
HD as Fighter, Attack as Ranger, any weapons (though they avoid those of the peasantry), any armour (though they obviously favour the best they can afford).
Birthright Mount (they get a fine, fully-caparisoned steed)
Horsemanship
Weapon Training - Lance
Inspire
Embolden
Demoralize
Call-to-Arms
BARD
HD as Fighter, Attack as Ranger, slightly restricted wpns and armour.
Decipher Script
Exalt
Legend Lore
Facinate
Exhort Greatness
PALADIN
HD as Fighter, Attack as Ranger, any wpns and armour.
Cure Disease
Detect Evil
Divine Aura
Divine Health
Lay on Hands
Turn Undead
Divine Mount
Aura of Courage
Smite Evil
Divine Healing