Krug
Newshound
Interesting read over at the Experimental Game Lab in Georgia Tech:
http://egl.gatech.edu/pastprojects/dannymullerproj.html
The module is for NWN but the document goes into detail about it.
Was wondering if DMs or players out there have tried to achieve catharsis in their adventures/modules, and how they went about it.
http://egl.gatech.edu/pastprojects/dannymullerproj.html
The module is for NWN but the document goes into detail about it.
Was wondering if DMs or players out there have tried to achieve catharsis in their adventures/modules, and how they went about it.


