da chicken
First Post
We run earth reaver as printed but with a "Reflex half" saving throw.
I suggest altering celestial brilliance in one of the following ways:
1: Grant a "Will negates" save for the damage. Roll the save each round.
2: Change to "SR: Yes"
3: Add an expensive material component - Diamond dust worth 100-250gp
4: Change it to affect a fixed area instead of a movable object
I suggest altering celestial brilliance in one of the following ways:
1: Grant a "Will negates" save for the damage. Roll the save each round.
2: Change to "SR: Yes"
3: Add an expensive material component - Diamond dust worth 100-250gp
4: Change it to affect a fixed area instead of a movable object
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