CG vs. CN: Chaotic Good Is Victorious!

The crab says "You look too weak to tell me what to do, but since I'm hungry..."

The crab hits Vorel twice for 44 damage.

Vorel starts round 20 with 262 hp left.
 

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Vorel concentrates defensively, says a few words, and touches the crab. Its feet start to shuffle back and forth uncontrollably.

The crab's eyestalks turn backwards toward Prometheus while it glares in anger.

GP's turn in round 20.
 

OOC: It was an open debate whether the vermin traits carry over with the celestial/fiendish (and therefore anarchic templates). Of note, vermin are immune to mind-affecting effects. Also, the anarchic template doesn't change the type from Vermin for some strange reason. I'm okay with altering the way this template works to be much closer to celestial/fiendish (especially if you want to add in SR and roll low for Vorel). :)

GP will delay until after the crab 'acts', who provokes an AoO for dancing (if he's still dancing).
 

The crab is considered a magical beast with intelligence 3. Vorel beats SR (30 CL check).

Vorel bites the crab with an AoO (rolled 45) for 28-15 damage. The crab has 419 hp left.
 



GP identified the spell as it was cast, but the duration is instantaneous, implying it cannot be dispelled.

Vorel can take back the AoO bite in case she wants to save it for GP's action.
 


Okay, that does it, enervating breath is hands-down the most broken spell out there. That is absolutely freakin' insane. Does it even increase the recharge time like quicken breath does?

Might as well try another targeted greater dispel magic on Vorel.
 

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