CG vs. LE: Chaotic Good is Victorious!

A huge mass of flame, 36 feet tall, appears at 90N65E and tries to slam SS twice.

It misses (highest roll 38).

Evilhalfling:[sblock]The fire shield spell must be of the light 'type' to counter darkness. SS notices that the fire is really a transparent image superimposed on vague shadowy forms (36 Will save). [/sblock]
 

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Round 514

Evilhalfling[sblock]Sun-sudi can see Shadout at 35N90E.

Even though the huge fire pillar is partly transparent, it is still partly real, so Sun-sudi cannot move through it.[/sblock]Ugulu[sblock]Shadout can see Sun-sudi in the gloom at 105N60E.[/sblock]
 
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The pillar of flame misses with its AoO (rolled 39).

Sun-Sundi (or Sun-sudi) bites Shadout (rolled 49-5=44, 23% on miss chance) for 19+5=24 points of damage. Shadout has 201 HP remaining.
 

Shadout will withdraw (sw first, then west, then north/west) to end up at 85n45e.

Flambeau will move to 80n80e and try another punch.
 

Round 515

As Shadout moves away, Sun-Sundi smacks her with her tail (which can reach the SW area) (rolled 50-5=45, 80%) for 25+5=30 points of damage. Shadout has 171 HP remaining.

Flambeau smacks Sun-Sundi (rolled 41, 42%) for no bludgeoning damage (DR 12+), and Sun-Sundi is not bothered by Flambeau's flames. Flambeau is not bothered by the flames wreathing Sun-Sundi.
 


Flambeau misses with an AoO (rolled 34) as Sun-Sundi gets into position. Flambeau does not fall asleep, although Shadout does (19 Will save).

Round 516

Flambeau misses with two punches (best roll 30).

It is Sun-Sundi's turn.

Evilhalfling[sblock]Sun-Sundi can use breath weapon in round 517.[/sblock]
 


Sun-Sundi hits with all six attacks (worst roll 39-8=31) for a total of 85+48-48=85 points of damage. Flambeau has 63 HP remaining.

Round 517

Flambeau misses twice (best roll 38).

It is Sun-Sundi's turn.
 

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