CG vs. N: Chaotic Good Victorious!

If thats how you want to play it Marley - thats fine.
but if we both get booted, cause you took a dirt nap, you are NEVER going to hear the end of this.


Frosty will ready to cast magic missle at anything that comes up through the ground.
 

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A draw is declared in round 269. Marley will put up with the nagging later.

Next up for CG: an unbodied. (Expanded Psionics Handbook)

The unbodied goes next in round 269. PJSlavner will be conducting the combat.
 

Jack the bodyless floats serenely into the arena moving to 60n15e10z
The disembodied brain, utilizing his creative metafunction, assumes the likeness of a cheerful 14yr old boy of French-Candian Heritage. "Que?"

OOC: my champions keep getting better and better : )
I just finished reading the books this 'monster' is based on.
 

A translucent, shimmering blue globe about two feet in diameter floats into the arena to 60N100E. It has two spots on its top half that might be eyes, and a dozen tentacles hanging down from its bottom half. It makes no sound whatsoever.
 

Using a blast of creative and psychokentic force, Jack the bodyless attempts to fling his opponent out of the arena -
Electric energy push - dc15 2d6
 

(Remember that with psionics the DC is 1d20 + power level + appropriate ability modifier because we are using spell rolls.)

Round 270: Jack misses with the touch attack (rolled 9) and has 18 PP remaining. The globe floats quickly to 60N40E10Z.
 


Round 271: The glowing orb flails its tentacles in pain (rolled Will save 5 vs. DC 10), taking 19 points of damage. It has 8 HP remaining. Jack has 14 PP remaining.
The orb floats to 60N20E10Z and touches Jack with a tentacle (17 touch attack), inflicting 2 points + 19 negative energy damage (that 19 is from a supernatural ability, so that may qualify the orb for the hall of fame). Jack has 1 HP remaining.
 

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