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CG's IC Rescue at Rivenroar

Whorven moves into the room carefully treading over the bodies of the dead. The dwarf glares at the hobgoblins, making sure they know he is a threat. The warden swings his hammer at vile creature next to him. His blow clangs of the creature own weapon.

[sblock=Actions]Move to H9. Mark H, R1, and R4. Str of Stone on R4. Miss. Roll Lookup
[/sblock]

[sblock=Stats]
Whorven HP 29/33[16], HS 7/12[8] SW; D(18|15,12,12); AP 1;
[/sblock]
 

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Seeing the others presses the attack, the warforged surges forward. Raising his hand and the rod enscribed with Erathis' might, Vessel calls forth bolts of bolts of thunder against the gathered hobgoblins. One slumps from the holy power while another is flung back to the far side of the room!

OOC: Move to I12. Thunder of Judgement vs. H, R1, and R4: Hit H, Hit R1, Miss R4; 5 thunder damage and H pushed to G5 and R1's corpse to J5.
 

The hobgoblin's blade slashed mognyr as he charged the leader.
[sblock=OOC-NPC's]OA on Mognyr 1d20+6=23[/sblock]

Waiting on Argosin.

Status:
Mognyr HP 24/31[15], HS 10/15[7] SW; D(16|15,13,11); AP 0; +2 Next Attack
Whorven HP 29/33[16], HS 7/12[8] SW; D(18|15,12,12); AP 1;
Argosin HP 22/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 2;
Vessel HP 23/26[13], HS 7/9[6] SW; D(17|14,12,16); AP 1;
Keyleth HP 20/24[12], HS 6/8[6] SW; D(15|11,12,16); AP 2;

R1 Hobgoblin Grunt Dead
R2 Hobgoblin Grunt Dead
R3 Hobgoblin Grunt Dead
R4 Hobgoblin Grunt HP 1*; D(17|15,13,12); +6 vs Armor Class; 5 damage. Marked(W)
H Hobgoblin Soldier HP 36/47[23]; D(20|18,16,16) Marked(W)

3562800296_a6cb52f540_o_d.png
 

The dragonborn hopes the others have their foe tied up as he eyes the hobgoblin along the back wall. Argosin rushes forward and uses the momentum from his movements to add weight behind his blow. After swinging the large blade at the hobgoblin, he unleashes a gout of roiling green acidic chlorine gas at the enemy.

[sblock=Actions]
*sorry for the delay, enworld crashing + busy weekend = slow posting

Move/Standard: Charge H Vs AC; Damage (1d20+10=17, 1d12+4=11)
Minor: Dragon's Breath at H Vs Ref; Acid (1d20+6=12, 1d6+1=7)

[/sblock]

[sblock=Mini Stat]
Argosin Skytalon , Dragonborn Warlord
Initiative: +2; Passive Perception: 9 Passive Insight: 9
AC: 16--Fort: 15--Ref: 10--Will: 15--Speed: 5
HP: 22+2/25--Bloodied: 12--Surge: 6--Surges remaining: 6/8
Action Points: 2--Second wind: Not used
Powers:
Brash Assault
Wolf Pack Tactics

Inspiring Word x2
Hammer and Anvil
Dragon's Breath
Bastion of Defense
[/sblock]
 

Argosin's attacks fail to hurt the hobgoblin.

------------
[sblock=Badguys rolls]1d20+6=7 Grunt Misses Whorven. Shift to I8
Soldier: Shift H5. Attacks Mognyr with Formation Strike*
Whorven Nature's Grasp Slide to G5, preventing his shift after Formation strike
1d20+7=27, 1d10+4=14WASTED CRIT! Did max damage anyway.[/sblock]

The grunt swings wildly at Whorven, then starts backing up towards the door. "The Hand will crush you!" he shouts as he backs up.

The soldier pivots around the Warlord and looks to make a distracting attack and get back-to-back with the other hobgoblin. Whorven's earthen grasp slams the soldier back in place, but unfortunately this left Argosin open for a devastating blow. The soldier chuckles in a resonant voice, "The dark lady smiles on me today..."

Status:
Mognyr HP 24/31[15], HS 10/15[7] SW; D(16|15,13,11); AP 0; +2 Next Attack
Whorven HP 29/33[16], HS 7/12[8] SW; D(18|15,12,12); AP 1;
Argosin HP 8/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 2; Bloodied.
Vessel HP 23/26[13], HS 7*/9[6] SW; D(17|14,12,16); AP 1;
Keyleth HP 20/24[12], HS 6/8[6] SW; D(15|11,12,16); AP 2;

R4 Hobgoblin Grunt HP 1*; D(17|15,13,12); +6 vs Armor Class; 5 damage. Marked(W)
H Hobgoblin Soldier HP 36/47[23]; D(20|18,16,16) Marked(W)

3566730906_e3a5ff2679_o_d.png
 

"It's about time I found a challenge down here" the dragonborn roars in response, swinging his blade down at the hobgoblin, spinning the grip in his hands and following the downward blow with and upward slash, but his aim is off.

[sblock=Actions]
Ouch...I'm a terrible warlord, all of my abilities need my allies to be around the enemy :(. Oh, I just realized his HSV should be 7 not 6, 25/4 = 6 + 1 for draconic heritage (his Con modifier)

Move: Shift to H5
Standard: Melee Basic Attack on H Vs AC; Damage (1d20+10=19, 1d12+4=16) *includes +1 racial bonus for being bloodied
Minor: Inspiring Word on self healing bonus (1d6=1) :(, heals self for 8, no longer bloodied
Action Point: Melee Basic Attack on H Vs AC; Damage (1d20+9=16, 1d12+4=5)
[/sblock]

[sblock=Mini Stat]
Argosin Skytalon , Dragonborn Warlord
Initiative: +2; Passive Perception: 9 Passive Insight: 9
AC: 16--Fort: 15--Ref: 10--Will: 15--Speed: 5
HP: 16/25--Bloodied: 12--Surge: 7--Surges remaining: 5/8
Action Points: 2--Second wind: Not used
Powers:
Brash Assault
Wolf Pack Tactics

Inspiring Word x2
Hammer and Anvil
Dragon's Breath
Bastion of Defense
[/sblock]
 

Whorven swings his craghammer in a raising blow, attemping bash the underside of the hobs jaw. The dwarf though just hits the bottom of the hobgoblin's shield though.

[sblock=Actions]Str of stone on R4. IC castle still hates Whorven. 11 to hit. Roll Lookup
[/sblock]

[sblock=Stats]
Whorven HP 29/33[16], HS 7/12[8] SW; D(18|15,12,12); AP 1;
[/sblock]
 

Keyleth

Keyleth moves closer to the hobgoblins, focusing on the bigger one, and attacks him with a lance of pure light, burning him badly.


OOC: Move to G7; Hunter's Quarry on H; Divine Fortune; Lance of Faith on H (CRIT! for 18 damage);
Vessel gets a +2 power bonus on his next attack roll against H.
 

Stepping around Whorven, Mognyr brings his blood-coated falchion down on the hobgoblin warrior's surprised face, splitting it down the middle and finishing his foe off.

[sblock=ooc] Move: move to I9
Standard: Recuperating Strike vs. R4, hits AC 23 for 6 damage. (should be 25 thanks to Divine Glow, not that it matters)
Darn, already used Swift Charge
[/sblock]
 

Seeing the wounded Whorven, Vessel intones a word of vengeance against the hobgoblin. Holy light strikes the hob and it feels the punishment of the just.

OOC: Avenging Light: Fort 18, 13hp radiant damage. Its 16 radiant damage if we let it hit before Whorven unbloodied himself.
 

Into the Woods

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