Charwoman Gene
Adventurer
[sblock=Argosin, Vessel]Because Argosin went last in the round before, I will rule that Argosin was still bloodied when vessel attacked.[/sblock][sblock=Bad Guy Rolls]Goblin Sharpshooter 1 on Argosin AC16 (1d20+9=24, 1d10+4+1d6=9)
Goblin Sharpshooter 2 on Argosin AC16 (1d20+9=18, 1d10+4+1d6=9)
Soldier Shift G6 Flail Keyleth AC 15 Slowed, Marked (1d20+7=20, 1d10+4=9)[/sblock]
The hobgoblin stares at Argosin, his body ravaged by radiant energies and says... "it's not over yet, the hand is watchful!"
*THUNK**THUNK*
Two crossbow bolts fly from the darkness beyond the north doorway and bury themselves in Argosin's chest. The dragonborn collapses.
"FOR SINRUTH!!!!" He shouts as he attacks Keyleth, the flail's head banging into her legs, bruising her and tripping her up.
OOC: Be specific with light sources. Unless told otherwise the door to the north is open, but the area beyond is complete darkness.
Status:
Mognyr HP 24/31[15], HS 10/15[7] SW; D(16|15,13,11); AP 0;
Whorven HP 29/33[16], HS 7/12[8] SW; D(18|15,12,12); AP 1;
Argosin HP -2/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 1*; Prone, Dying
Vessel HP 23/26[13], HS 7*/9[6] SW; D(17|14,12,16); AP 1;
Keyleth HP 11/24[12], HS 6/8[6] SW; D(15|11,12,16); AP 2; Bloodied, Marked(H), Slowed
R4 Hobgoblin Grunt Dead;
G1 Goblin Sharpshooter HP 31/31[15]; D(16|12,14,11);
G2 Goblin Sharpshooter HP 31/31[15]; D(16|12,14,11);
H Hobgoblin Soldier HP 2/47[23]; D(20|18,16,16), Quarry(K), Bloodied;
Goblin Sharpshooter 2 on Argosin AC16 (1d20+9=18, 1d10+4+1d6=9)
Soldier Shift G6 Flail Keyleth AC 15 Slowed, Marked (1d20+7=20, 1d10+4=9)[/sblock]
The hobgoblin stares at Argosin, his body ravaged by radiant energies and says... "it's not over yet, the hand is watchful!"
*THUNK**THUNK*
Two crossbow bolts fly from the darkness beyond the north doorway and bury themselves in Argosin's chest. The dragonborn collapses.
"FOR SINRUTH!!!!" He shouts as he attacks Keyleth, the flail's head banging into her legs, bruising her and tripping her up.
OOC: Be specific with light sources. Unless told otherwise the door to the north is open, but the area beyond is complete darkness.
Status:
Mognyr HP 24/31[15], HS 10/15[7] SW; D(16|15,13,11); AP 0;
Whorven HP 29/33[16], HS 7/12[8] SW; D(18|15,12,12); AP 1;
Argosin HP -2/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 1*; Prone, Dying
Vessel HP 23/26[13], HS 7*/9[6] SW; D(17|14,12,16); AP 1;
Keyleth HP 11/24[12], HS 6/8[6] SW; D(15|11,12,16); AP 2; Bloodied, Marked(H), Slowed
R4 Hobgoblin Grunt Dead;
G1 Goblin Sharpshooter HP 31/31[15]; D(16|12,14,11);
G2 Goblin Sharpshooter HP 31/31[15]; D(16|12,14,11);
H Hobgoblin Soldier HP 2/47[23]; D(20|18,16,16), Quarry(K), Bloodied;
