Campbell
Relaxed Intensity
I tend to view them in exactly that manner. While there is a spiritual link, they are fundamentally different games.Lord Zack said:Then obviously 1e, 2e and 3e are completely seperate games.
I tend to view them in exactly that manner. While there is a spiritual link, they are fundamentally different games.Lord Zack said:Then obviously 1e, 2e and 3e are completely seperate games.
Sammael said:The problem is that all future products will be written with the above changes as the baseline, which means that it is highly unlikely 4E will be able to provide me with a sourcebook which deals with planar issues which is compatible with twenty years of previously published fluff. If Baator is a dead god's realm, that means that Great Wheel is either gone altogether, or changed to the point of non-recognition.
Oh, and... if this is what they are doing to devils and demons, imagine what they're doing to the four breeds of celestials. Did I say four? Hmmm... I suspect only aasimon (angels) will survive the cut unchanged.
This is the best argument for the "nay" side on the thread so far.JoelF said:Another thing that bothers me about this change is the implication that:
a) this simplies and makes the demon/devil split more logical
b) that this will therefore make it easier for new players to learn the game
I have to refute these assumptions because:
a) since when does logic have anything to do with demons (in their historic and current incarnation at least) which are embodiments of chaotic evil - they don't HAVE to make sense, sicne chaos allows all sorts of forms, even hot human looking women demons. *
b) has anyone actually heard a potential new player say "this D&D game is just too complicated, I can't tell demons apart from devils, and espeically those women ones - they're just the same, so how can some be demons and some be devils"? Personally, I think clearing up tough rules and makeing the game more faster are ways to get new players into the game easier, but this change is not going to impact new players in any way.
* - For this matter, perhaps maenads don't exist in 4E, because they are also hot women monsters which go and kill you.![]()
Lord Zack said:Then obviously 1e, 2e and 3e are completely seperate games.
If you ask me, I say they can change the "fluff" of D&D entirely and it would still be the same game. After all, that is exactly what many DMs do all the time anyways.marionde said:How much of the 30 years of D&D fluff can be changed before the game is called D&D in name only?
If you change to much you lose the connection that makes this game Dungeons and Dragons instead of just a sword and sorcery RPG.
The main draw to me about this game has been the levels of lore that has been built up over time by many very creative individuals. I think the value of the brand is in the history, not the number crunching.
It appears I may finally make the transition to a grognard with the introduction of 4e.
grimslade said:See I think WotC is getting the 'big changes' leaked out now. I think as we get closer to release we will find that the actual changes to the game were limited. We just get 8 months to chew on it. Vent. And come to accept 4E as a the next edition of D&D.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.