FrouzenIland
First Post
Hi.
One of my players is buzzing me about changing the way AC is calculated for ranged attacks.
His idea is that the Dexterity modifier should not be added to AC against ranged attacks, since you cannot really dodge an arrow fired at you, as bullets, etc.
Some other systems have the same concept, in nWoD you can't add you dexterity to your defense against firearms.
I didn't buy this idea yet, not even to playtest it.
In a game like D&D, what would be the possible positive and negative implications of this change?
One of my players is buzzing me about changing the way AC is calculated for ranged attacks.
His idea is that the Dexterity modifier should not be added to AC against ranged attacks, since you cannot really dodge an arrow fired at you, as bullets, etc.
Some other systems have the same concept, in nWoD you can't add you dexterity to your defense against firearms.
I didn't buy this idea yet, not even to playtest it.
In a game like D&D, what would be the possible positive and negative implications of this change?