JiggleFloyd
First Post
Greetings,
I've been playing this Ranger from Level 1 onwards. He's gone through some changes over the time, and although I think he's a pretty good straight Striker, I'm always open to new ideas. I'm open for any type of feedback.
Some points to note:
* I have a Wyvern for mount and prefer to be on it as much as possible for obvious reasons.
* I'm very interested in any way that will allow me to deal more damage in a reliable way. I rely on both weapon bursts and melee attacks.
Kelgar, level 14
Human, Ranger, Kensei
Build: Two-Blade Ranger
Fighting Style: Two-Blade Fighting Style
Ranger: Running Attack
Kensei Focus: Kensei Focus Waraxe
Background: Scorned Noble (Scorned Noble Benefit)
FINAL ABILITY SCORES
Str 24, Con 14, Dex 11, Int 9, Wis 17, Cha 11.
STARTING ABILITY SCORES
Str 18, Con 13, Dex 10, Int 8, Wis 13, Cha 10.
AC: 29 Fort: 29 Reflex: 22 Will: 24
HP: 101 Surges: 8 Surge Value: 25
TRAINED SKILLS
Heal +15, Nature +15, Acrobatics +12, Dungeoneering +15, Athletics +19, Perception +15, Endurance +14
UNTRAINED SKILLS
Arcana +6, Bluff +7, Diplomacy +7, History +6, Insight +10, Intimidate +7, Religion +6, Stealth +7, Streetwise +7, Thievery +7
FEATS
Human: Weapon Proficiency (Waraxe)
Level 1: Weapon Expertise (Axe)
Level 2: Weapon Focus (Axe)
Level 4: Lethal Hunter
Level 6: Mark of Handling
Level 8: Battle Awareness
Level 10: Acolyte Power
Level 11: Armor Proficiency (Chainmail)
Level 12: Armor Proficiency (Scale)
Level 14: Hobbling Strike
POWERS
Bonus At-Will Power: Hit and Run
Ranger at-will 1: Twin Strike
Ranger at-will 1: Marauder's Rush
Ranger encounter 1: Fox's Cunning
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Mounted Coordination (retrained to Battle Fury Stance at Acolyte Power)
Ranger encounter 3: Avenging Charge
Ranger daily 5: Two-Wolf Pounce
Ranger utility 6: Invigorating Stride
Ranger encounter 7: Sweeping Whirlwind
Ranger daily 9: Attacks on the Run
Ranger utility 10: Focused Sight
Ranger encounter 13: Armor Splinter (replaces Fox's Cunning)
ITEMS
Adventurer's Kit, Climber's Kit, Crowbar, Footpads, Potion of Healing (heroic tier) (2), Fine Clothing, Thieves' Tools, Iron Armbands of Power (heroic tier), Lancing Gloves (heroic tier), Circlet of Second Chances (heroic tier), Magic Waraxe +3 (2), Amulet of Mental Resolve +3, Snowdown Signet Ring, War Ring (paragon tier), Impenetrable Barding (paragon tier), Light Barding, Magic Wyvernscale Armor +3, Solitaire (Cinnabar) (heroic tier), Tattoo of the Penitent Martyr (paragon tier)
RITUALS
Scroll of Steed Summons (2)
I've been playing this Ranger from Level 1 onwards. He's gone through some changes over the time, and although I think he's a pretty good straight Striker, I'm always open to new ideas. I'm open for any type of feedback.
Some points to note:
* I have a Wyvern for mount and prefer to be on it as much as possible for obvious reasons.
* I'm very interested in any way that will allow me to deal more damage in a reliable way. I rely on both weapon bursts and melee attacks.
Kelgar, level 14
Human, Ranger, Kensei
Build: Two-Blade Ranger
Fighting Style: Two-Blade Fighting Style
Ranger: Running Attack
Kensei Focus: Kensei Focus Waraxe
Background: Scorned Noble (Scorned Noble Benefit)
FINAL ABILITY SCORES
Str 24, Con 14, Dex 11, Int 9, Wis 17, Cha 11.
STARTING ABILITY SCORES
Str 18, Con 13, Dex 10, Int 8, Wis 13, Cha 10.
AC: 29 Fort: 29 Reflex: 22 Will: 24
HP: 101 Surges: 8 Surge Value: 25
TRAINED SKILLS
Heal +15, Nature +15, Acrobatics +12, Dungeoneering +15, Athletics +19, Perception +15, Endurance +14
UNTRAINED SKILLS
Arcana +6, Bluff +7, Diplomacy +7, History +6, Insight +10, Intimidate +7, Religion +6, Stealth +7, Streetwise +7, Thievery +7
FEATS
Human: Weapon Proficiency (Waraxe)
Level 1: Weapon Expertise (Axe)
Level 2: Weapon Focus (Axe)
Level 4: Lethal Hunter
Level 6: Mark of Handling
Level 8: Battle Awareness
Level 10: Acolyte Power
Level 11: Armor Proficiency (Chainmail)
Level 12: Armor Proficiency (Scale)
Level 14: Hobbling Strike
POWERS
Bonus At-Will Power: Hit and Run
Ranger at-will 1: Twin Strike
Ranger at-will 1: Marauder's Rush
Ranger encounter 1: Fox's Cunning
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Mounted Coordination (retrained to Battle Fury Stance at Acolyte Power)
Ranger encounter 3: Avenging Charge
Ranger daily 5: Two-Wolf Pounce
Ranger utility 6: Invigorating Stride
Ranger encounter 7: Sweeping Whirlwind
Ranger daily 9: Attacks on the Run
Ranger utility 10: Focused Sight
Ranger encounter 13: Armor Splinter (replaces Fox's Cunning)
ITEMS
Adventurer's Kit, Climber's Kit, Crowbar, Footpads, Potion of Healing (heroic tier) (2), Fine Clothing, Thieves' Tools, Iron Armbands of Power (heroic tier), Lancing Gloves (heroic tier), Circlet of Second Chances (heroic tier), Magic Waraxe +3 (2), Amulet of Mental Resolve +3, Snowdown Signet Ring, War Ring (paragon tier), Impenetrable Barding (paragon tier), Light Barding, Magic Wyvernscale Armor +3, Solitaire (Cinnabar) (heroic tier), Tattoo of the Penitent Martyr (paragon tier)
RITUALS
Scroll of Steed Summons (2)