Characters and monsters from Band of Four story hour

Gothmog

Grendal FTR 1/WIZ 3 Male

7'6"
380 lbs

STR: 24 +7
INT: 13 +1
WIS: 17 +3
DEX: 8 -1
CON: 20 +5
CHA: 8 -1

AC: 15 (+2 natural, +4 armor, -1 dex)
BAB: +2 (+10)
HP 37

Fort: +8
Will: +6
Ref: 0

Move (30) 20 in armor

XP 30,011

Specials: Darkvision 60', Fast Healing 1, +4 to (appraise, craft, and profession), +2 save vs. spells and fear effects

Feats: Lost Tradition, Quick Draw, Weapon Focus (greatsword), Summon Familiar, Scribe Scroll

Skills: Climb +7, Craft (amorsmithing) +8, Knowledge (arcana) +4

Spells: 0 (DC 17) Daze, Ray of Frost, Disrupt Undead x2; 1st (DC 18) Burning Hands 3d4 x2; 2nd (DC 19) Flaming Sphere 2d6

Greatsword (+10) 2d6 +7
Stone Runic Armor (AC +4) -4 armor check (5% spell failure) Weight 75 lbs


forget anything? Tharhack will be posted tomorrow. :)
 
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Thanks. Looking forward to seeing Tharhack's "character sheet."

I do have a couple of questions, tho. In which book is the Grendal race found? What is the benefit of the Lost Tradition feat?

The DC's for the spells (surprise, indeed!) seem high. Shouldn't they be DC 11, 12, and 13?

Also, shouldn't the greatsword be +10 to hit and 2d6+10 damage?
 

MichaelH said:
Thanks. Looking forward to seeing Tharhack's "character sheet."

I do have a couple of questions, tho. In which book is the Grendal race found? What is the benefit of the Lost Tradition feat?

The DC's for the spells (surprise, indeed!) seem high. Shouldn't they be DC 11, 12, and 13?

Also, shouldn't the greatsword be +10 to hit and 2d6+10 damage?

Grendals are found in "Bastards and Bloodlines" from Green Ronin, the Lost Tradition feat is also from the same book.

Lost Tradition allows you to pick a spellcaster class, and change the primary stat for which it's spells are computed from. In Gothmog's case strength, so while he still has to use INT as far as how high a spell level he can cast, all the DCs are figured from his STR score or +7.

And yes the Greatsowrd entry is a typo I think I was looking at some other sheet when typing that line in. :o
 


Tharhack Bonepounder

1/2 orc Cleric of Kord 7th level

6' 6"
292 lbs

STR 20 +6
INT 13 +1
WIS 16 +3
DEX 12 +1
CON 18 +4
CHA 14 +2

AC: 15
BAB: +5 (+11)
HP: 59

Fort: +9
Will: +8
Ref: +3

Move: 30

XP: 26,307

Special: Darkvision 60', 1 Reroll once a day, 1/day +level in STR for 1 round, Turn Undead +2 bonus

Feats: Combat Reflexes, Improved Initiative,

Skills: Knowledge (religion) +9, Intimidate (from STR) +10, Heal +11, Concentration +7, Concentration +10

Spells
0 (DC 13) 6
1 (DC 14) 5 + 1
2 (DC 15) 4 + 1
3 (DC 16) 3 + 1
4 (DC 17) 1 + 1

Greatsword (+9) 2d6 + 6
Spiked Gauntlets (+9) 1d4 +6
Chain Shirt
 
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Raziel

Female Human Witch 10th level

5' 1"
95 lbs

STR: 7 -1 (+7 to damage see below)
INT: 17 +3
WIS: 13 +1
DEX: 12 +1
CON: 10
CHA: 14 +2

AC: 14
BAB: +5 (+4)
HP: 26

Fort: +3
Will: +8
Ref: +4

Move: 30 (40 see below)

Specials: Summon Familiar, Eyes of the Familiar*, Strikes of Wounding*

Feats: Spell Focus (enchantment), Brew Potion, Craft Charm, Monsterous Strength, Greater Spell Focus (enchantment), Spell Focus (conjuration), Augment Summoning, Scribe Scroll, Craft Puppet*

Skills: Bluff +10, Concentration +12, Craft (alchemy) +13, Hide +2, Knowledge (arcana) +7, Knowledge (nature) +10, Move Silently +2, Spellcraft +7, Survival +7, Knowledge (fetishes)* +10

Spells:
0- (DC 13) Bewitch (DC 15), Daze (DC 15), Inflict Minor Wounds, Read Magic, Spoil Food and Drink
1- (DC 14) Hysteria (DC 16), Doom, Expiditious Retreat, Ventriloquism, Cure Light Wounds x2
2- (DC 15) Hex, Summon Monster II x4, Summon Swarm
3- (DC 16) Malediction*, Summon Monster III x4, Fly
4- (DC 17) Poisonous Breath, Summon Monster IV x2, Image of Pain
5- (DC 18) Greater Incantation of the Moon*, Animal Growth

Quarterstaff
Ring of Protection +3
Belt of Skulls* (acts as a necklace of fireballs type III)
Pelt of the Rabbit* (+10 move and +5 jump)
Skull of the Brown Bear* (+8 to unarmed damage)

* Added to witch, not in the book.
Raziel is 4th level in the book, I advanced her to 10th, so she would be better equipped to play the reoccuring villain.
 


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