ThirdWizard said:
But, what you're doing is ignoring the dice when you deem thematically innapropriate without consulting the people who those dice rolls are actually affecting.
yes. I am.
ThirdWizard said:
I'm confused about your respect earned thing. This is theoretically (in the context of this thread) a friend of yours. I would assume that one would respect the feelings of one's friends. Why is okay to cheat on their behalf if you know they wouldn't want it (since you aren't going to tell them)? Why is it okay to take power normally associated with the DM onto yourself without first having any approval of the group?
necause it produces a more fun game for those involved than if i don't.
ThirdWizard said:
In this case, he doesn't deserve to "be the man." Why? Because the dice say he doesn't. It's why we use dice. Sometimes we succeed, sometimes we fail. Eventually it evens out. By taking matters into your own hands, suddenly the curve is skewed. This is still a game, after all.
Definitely some fundamental differences here and at least one flat out incorrect statement.
First, he deserves to "be the man" as much as me because we are both players and deserve equal spotlight/limelight time. A competent Gm will make that happen. its not the dice that determine whether or not you deserve to be the man, anywhere near as much as they Gm is the determining factor.
Second, the dice do NOT even out how often we are the man. The dice are a small component of that which is far more determined by player skill (in designing characters, using the system and tactics) AND how those intersect with the Gms chosen challenges. A GOOD GM will adjust for the player strengths and HE, by HIS CHOICES, will make "be the man" time even out. But the dice won't do that job.
The dice cannot do that job. They have no brains.
And finally, the curve was skewed from the get go, out of whack, in my favor, by dint of my ability vs the other players and the GMs lacks. What I did was not so much to skew the way things should be but to push them back on even keel.
Honestly i didn't get that far. I didn't get it back to balanced. I did get it closer than it was otherwise.
ThirdWizard said:
I'm not sure what this has to do with cheating. If you know the other PCs are weak, then you powergame your PC and dominate play, that's not cheating. It's still bad, so what we can derive from this is that there are more ways to disrupt play than cheating. What we cannot say from this is that cheating is a good way to solve this discrepancy.
Sorry but not going to get into the next round of "argue over how to define the nebuouls rpg term" with "powergaming."
ThirdWizard said:
Make a weaker PC, make a PC who is more docile, go for a buff/support role instead, do things with your character within the game that allow for this without falling back on cheating to make the other players sucessful. Are they really succeeding if their wins are a result of cheating? How is this a good thing?
I don't know the other PCs stats when designing my own. Do you normally as a player get the others to submit their PCs to you so you can build to fit?
If I play a more docile role in this crowd, we would be sitting still a very very long time.
I play support roles often. This wasn't one of those cases. its rather goods too that i wasn't in support role as it turned out.
look, maybe for you its really really important that every "win" your RPG characters get is earned tooth and claw on some universally objective scale...
for most of them, they wanted to have fun and getting to be the man" was more fun for them than not. If i helped them get that more than maybe they should on the objective darwinian earn-it scale, but still not more than their fair share as a player, Beleive me, i sleep just fine.
ThirdWizard said:
Do you expect the semantics to make them feel better if they found out?
I don't think its semantics. They took no action that violated the rules, so they aren't a cheater.
ThirdWizard said:
Would you want to play a PC knowing that they only reason you're alive is because of lying and deciet toward the DM? That would not only make me feel guilty but it would nullify everything that's happened since then in my eyes.
Are we back to "and thats why telling them would be wrong" maybe?
ThirdWizard said:
Two things: If you know the Player wouldn't want it, why do it? And, you'd know.
because, without him knowing it, he has more fun. And I wont tell him so...
ThirdWizard said:
I have to wonder if there's a tiny bit of power tripping in this, too. Is it purely alturistic or is there some sense of "he's alive becuase of me" going on, at least with some people who would do this, especially if you know the person wouldn't want it. There's a certian air of "I'm in charge even though nobody knows it" that goes with the manipulativity of cheating. I would guess that many do it not for the benefit of even their character, but instead because they want to see if they can get away with it.
yeah, thats gotta be it.
I cheat so I must.. oh wait, cannot say must ... MIGHT (nod nod wink wink) be the type who gets jollies out of secretly arranging things to show to me in my private moments that I am superior player with my 25 years of experience to someone with a few months of experience.
yeah, thats gotta be it.
or thats just gotta be another thinly veiled attempt at insulting the dirty little cheaters?
let see, so far, we...
1. probably steal RPG books too.
2. probably are being untruthful about whether or not we ever cheat to help others.
3. probably are secretly doing it for the power trip.
man, we probably run over sacks of puppies for fun too!!!