Planescape Check Out The Planescape Character Options

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WotC has unveiled some of the character options to be found in the upcoming Planescape: Adventures in the Multiverse setting in a D&D Beyond article and a video.

The player options include two backgrounds and a handful of feats. The backgrounds are the Gate Warden and the Planer Philosopher, and the feats include Scion of the Outer planes, which gives you a damage resistance and a cantrip based on the plane you have a connect with. For example, a chaotic Outer Place give you resistance to poison and access to the minor illusion cantrip, which the Outlands give you resistance to psychic damage and the mage hand cantrip. Also included are a couple of new spells and some magic items.


 
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Micah Sweet

Level Up & OSR Enthusiast
I don't think it's a matter of quality, so much as negotiating a deal with the 3rd party. Matt Mercer is pretty chummy with WotC. Keith Barker's Eberron stuff would be a logical next move, but it would require both sides to negotiate a mutually beneficial arrangement. And KB seems to want to move away from Eberron at the moment.
Yes, like most decisions in the industry, this one is based far more on $$$ than it is on good design or creativity. Who gets WotC's gold star is a business decision.
 

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bedir than

Full Moon Storyteller
I would have no problem if this book had no player options and was just glorious setting content, but it's not, and it's being sold to folks as having meaningful player content and its got dregs of player content, just enough to say it does.

So WotC is rightfully getting raked over the coals for this in the video comments and likely across the internet too.
People upset about a single video mentioning a single chapter don't have a leg to stand on. Would they spew vitriol about a video discussing two dozen monsters? No.

No one at Wizards is selling this as a player-centric book no matter how loud the claim is
They are in the Monster book. Better than a specific Player option, I'd rather they made general rules to turn any Monster into a PC.
That exists in the DMG btw
 


Micah Sweet

Level Up & OSR Enthusiast
All decisions in business are based on profit. That's the point of doing business. If you make unprofitable decisions, very soon you find yourself with no business.
Its an important factor, but it doesn't always trump all other considerations like it to does with WotC.
 


Micah Sweet

Level Up & OSR Enthusiast
If it doesn't trump other considerations, the company will go out of business, and there will be no product.
I guarantee you that a game company can be financially solvent while not basing every creative decision for the game they make on which choice will make the most money for our shareholders. Like almost everything else, its not either/or, no matter how much easier pretending it is makes your rhetoric.
 


WotC has unveiled some of the character options to be found in the upcoming Planescape: Adventures in the Multiverse setting in a D&D Beyond article and a video.

The player options include two backgrounds and a handful of feats. The backgrounds are the Gate Warden and the Planer Philosopher, and the feats include Scion of the Outer planes, which gives you a damage resistance and a cantrip based on the plane you have a connect with. For example, a chaotic Outer Place give you resistance to poison and access to the minor illusion cantrip, which the Outlands give you resistance to psychic damage and the mage hand cantrip. Also included are a couple of new spells and some magic items.


So question, do they have rules for PC Bariaurs or is the picture of a Bariaur in association with "PC options" just a wind-up lol?

It seems like the monster book would have room for some PC races honestly.
 

All decisions in business are based on profit. That's the point of doing business. If you make unprofitable decisions, very soon you find yourself with no business.
Firstly, I think that's an overstatement - decisions don't tend to be as pure as you're suggesting, and indeed, when people try to make them that pure, they usually screw up and end up driving audiences away (this can be seen across a variety of products and media).

Secondly, even if we see this as true, this product is prima facie evidence that WotC aren't very good at making profit-centric decisions with D&D. The reality is, for example, that crunch sells (demonstrated across decades of RPGs, very much including WotC ones), but WotC have been doing less and less crunch for quite some time.

I have no doubt that a Planescape which had more player options - like races, factions which were actually mechanical, and so on, would sell more copies than this one will, simply because people who aren't intending to run Planescape will pick it up for those options.

This is, if anything, evidence of a company kind of going against its best financial interests.
 

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