Charlaquin
Goblin Queen (She/Her/Hers)
Glaive or halberd is probably the stronger option, but spear and shield wins for me off style points. I’d go for Shield Master in that build over Sentinel as well. Sentinel loses a lot without Reach.
If only. Even a senshei doesn't get that option.A monk with polearm master and a glaive would be pretty cool.
Glaive isn’t a monk weapon though. You could do it with a quarterstaff.A monk with polearm master and a glaive would be pretty cool.
Glaive isn’t a monk weapon though. You could do it with a quarterstaff.
My next character will likely be a Totem Barbarian using Spear+Shield+PAM, granting my allies advantage on attacks against everyone in range, and getting an attack any time an enemy closes to hit me. Damage is a bit lower, as Rage doesn't fully compensate for the bad 1d6 & 1d4 base numbers, but hopefully magical equipment and the added ally-caused damage will pick up the slack. Move-speed flight at level 14 is pretty sweet too. No GWM also means Reckless Attack is optional, which really helps survivability combined with the DR and high-ish AC.
I've statted it out on DNDB, and with a few tomes or good stat rolls, a 24/20/24 physical spread at 20 means he's got an AC of 24 with no magical equipment whatsoever.
I think that's more a consequence of them prioritizing both simulationist concerns and tradition over gamist ones when they made the table. That's how we get stuff like 2dX weapons and rapiers.Yeah, the weapons chart is either really poorly made, or it's unfinished. Longsword/battleaxe are identical. Glaive/halberd too. The war pick has no reason to exist and the trident is just terrible. Etc.